Commit Graph
2963 Commits
Author SHA1 Message Date
Garux 2324823c74 consider Q2 .wal contents flags in makeDetail, makeStructural
update surface inspector on makeDetail, makeStructural
2025-02-01 16:24:38 +05:00
Garux d6abf09286 style tweaks 2025-01-31 20:28:24 +05:00
Garux 6140dddf21 clarify light intensity dialog texts 2025-01-31 10:00:54 +05:00
Garux 07ae4b0c06 adjust Q3Radiant Original, QE4 Original themes grid for more distinct geometry
particularly triggers having 0.5 gray in most of ent defs
2025-01-31 09:41:15 +05:00
Garux 256bbfd2fa workaround poorly visible white lights on bright grid background (use eclass color)
fixes #178
2025-01-31 08:29:11 +05:00
Garux 242a481259 use math/vectorfwd.h 2025-01-30 22:39:42 +05:00
Garux d107800f6d * Misc->Colors: add Model Browser Background control 2025-01-30 21:29:54 +05:00
Garux 8820a72d05 meaningful naming of color preferences 2025-01-30 20:39:08 +05:00
Garux a3e673302c * Misc->Colors: add CameraIcon, AxisX, AxisY, AxisZ controls 2025-01-29 23:44:11 +05:00
Garux 870bdc2782 * add Blender Lighter and Green viewports themes by Julius 2025-01-27 14:21:37 +05:00
Garux 063784e5ce * Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/ 2025-01-27 14:06:18 +05:00
Garux 58efa7e5b9 refactor g_ColoursMenu creation 2025-01-27 00:40:13 +05:00
Garux 516a7f6112 refactor ChooseColour::GetColourCallback, SetColourCallback 2025-01-26 08:54:02 +05:00
Garux d290550369 port latest callback.h from xonotic/netradiant 2025-01-24 04:21:29 +05:00
TimePath b65f27b166 Callback: cleanup 2025-01-22 14:57:22 +05:00
TimePath 57c8189225 Callback: remove fixed-arity wrappers 2025-01-22 12:39:14 +05:00
TimePath 9b03bf32ef Callback: work at any arity 2025-01-21 21:24:26 +05:00
TimePath d71556d1de Embrace lambdas 2025-01-21 18:54:52 +05:00
TimePath d08ec1f15f Support lambda callbacks 2025-01-21 13:06:46 +05:00
TimePath bb72714216 Embrace variadic templates 2025-01-21 12:36:33 +05:00
Garux de4ba78ad2 menu * Misc->Colors display colors 2025-01-20 15:26:52 +05:00
Garux 59c0d22605 bsp -info print flareCount if present 2025-01-19 02:19:33 +05:00
Garux d69589dc92 saveable build menu dialog window parameters 2025-01-16 11:00:02 +05:00
Garux da216c99b3 fix saveable window size management during the 1st run 2025-01-16 10:45:46 +05:00
Garux 270696454f make build menu presets tree scrollable, as fixed one might exceed screen height 2025-01-15 23:11:01 +05:00
Garux 887315d76d fix build menu command paste 2025-01-15 23:07:02 +05:00
Garux 482ec3716d improve ConfirmModified() dialog buttons naming 2025-01-14 05:03:39 +05:00
Garux f387ed7718 * add alt + m1 selection style to transform manipulator for scaling in 3D 2025-01-13 09:59:49 +05:00
Garux bf9feb943a minor refactoring 2025-01-11 12:53:41 +05:00
Garux 4ea3f36f4f don't deselect only primitive in a component mode by alt+m1, as this quits component mode 2025-01-09 13:36:58 +05:00
Garux e9c842f493 do SelectionSystem highlights, manipulations and selections only with intended kb/mouse inputs 2025-01-09 11:49:59 +05:00
Garux 49e7c61d85 switch to g_modifiers use in SelectionSystem 2025-01-07 10:57:19 +05:00
Garux d8290c4ac3 * update SelectionSystem highlights, manipulations immediately onModifierDown(), onModifierUp() 2025-01-06 08:56:08 +05:00
Garux 193c3dd730 fix texturing clipboard shader name on light entity data copy 2025-01-05 08:16:59 +05:00
Garux 1a895c1984 prevent simultaneous mouse presses in SelectionSystemWindowObserver
fixes e.g. shift+m2 drag, +m1 -m1
2025-01-05 07:37:40 +05:00
Garux 3e1871d0ef improve 343cf73d29, force net send via dedicated thread loop
replace Sys_Sleep()
2025-01-04 04:08:06 +05:00
Garux c24359215c shader manual: crosslink, improve 2024-12-29 05:01:48 +05:00
Garux a3742e33fd shader manual: consistent indentation and alignment of shaders 2024-12-27 08:49:39 +05:00
Garux 4aedb78011 tweak shader manual anchors 2024-12-27 06:09:20 +05:00
Garux 8b4f66118e shader manual: more realistic animMap example 2024-12-27 05:05:43 +05:00
Garux d397822068 clarify alphagen portal documentation more, simplify example shader 2024-12-23 03:18:46 +05:00
Garux 225996fbce use std::thread, std::mutex 2024-12-23 00:12:49 +05:00
Garux 79b9b69e5e mbspc * decompile brushes with texinfo -1 ZHLT optimisation, deduce clip, AAATRIGGER, NULL textures 2024-12-20 16:28:46 +05:00
Garux d6cbd7e9f9 mbspc: less crude HL_FixContentsTextures: fixes tex alignment on liquids 2024-12-20 16:28:46 +05:00
Garux fbf88ecefb mbspc: write decent default map220 texdef 2024-12-20 16:28:26 +05:00
Garux de622a9cc0 mbspc: clean map writing code 2024-12-20 02:39:47 +05:00
Garux a0288b5a4b mbspc: support bigger HL maps decompilation (+-16384 range) 2024-12-20 00:59:45 +05:00
Garux c20192e970 mbspc: write entity numbers in decompiled maps 2024-12-20 00:57:57 +05:00
Garux 64708825a2 supersede class SingleCharacterInputStreamDoubleBuffered 2024-12-18 18:42:13 +05:00
Garux b3ff10b287 * add prefs->Build->Region Box Shader (shader to use on the box generated around region) 2024-12-18 08:22:00 +05:00