mbspc: write entity numbers in decompiled maps

This commit is contained in:
Garux
2024-12-20 00:57:57 +05:00
parent 64708825a2
commit c20192e970
+1 -1
View File
@@ -1065,7 +1065,7 @@ qboolean WriteMapFileSafe(FILE *fp)
{
continue;
} //end if
if (fprintf(fp, "{\n") < 0) return false;
if (fprintf(fp, "{ //entity %d\n", i) < 0) return false;
//
if (loadedmaptype == MAPTYPE_QUAKE3)
{