* Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/

This commit is contained in:
Garux
2025-01-27 14:06:18 +05:00
parent 58efa7e5b9
commit 063784e5ce
10 changed files with 163 additions and 179 deletions
+2
View File
@@ -323,6 +323,7 @@ binds...
* m1 drag + ctrl (Drag tool, 3D view): move-snap selecton bbox corner to pointed position in scene
* m1 drag + alt + ctrl: rotate-snap selection bbox to pointed brush face plane (by opposite to bbox grab side)
* m1 drag + ctrl + shift: move selection along initially pointed brush face plane
* update SelectionSystem highlights, manipulations immediately onModifierDown(), onModifierUp()
* add alt + m1 selection style to transform manipulator for scaling in 3D
menus...
@@ -356,6 +357,7 @@ menus...
* Misc->Colors->Themes->Adwaita Dark color theme
* view->filter->sky: Q3 shader based skies (skyParms keyword)
* Misc->Colors display colors
* Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/
misc...
* removed note to save before going to preferences, project settings
+1 -2
View File
@@ -199,8 +199,7 @@ public:
MatchFileExtension( const char* extension, const Functor& functor ) : m_extension( extension ), m_functor( functor ){
}
void operator()( const char* name ) const {
const char* extension = path_get_extension( name );
if ( extension_equal( extension, m_extension ) ) {
if ( path_extension_is( name, m_extension ) ) {
m_functor( name );
}
}
+72 -172
View File
@@ -33,8 +33,16 @@
#include "preferences.h"
#include "commands.h"
#include "gtkmisc.h"
#include "gtkutil/menu.h"
#include "os/dir.h"
#include "os/path.h"
#include "stream/stringstream.h"
#include "stream/textfilestream.h"
#include "theme.h"
#define RAPIDJSON_PARSE_DEFAULT_FLAGS ( kParseCommentsFlag | kParseTrailingCommasFlag | kParseNanAndInfFlag )
#include "rapidjson/document.h"
//! Make COLOR_BRUSHES override worldspawn eclass colour.
@@ -45,146 +53,6 @@ void SetWorldspawnColour( const Vector3& colour ){
eclass_capture_state( worldspawn );
}
void ColorScheme_Original(){
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
XY_UpdateAllWindows();
}
void ColorScheme_QER(){
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
XY_UpdateAllWindows();
}
void ColorScheme_Black(){
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
XY_UpdateAllWindows();
}
/* ydnar: to emulate maya/max/lightwave color schemes */
void ColorScheme_Ydnar(){
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
XY_UpdateAllWindows();
}
void ColorScheme_Blender(){
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.627451f, 0.0f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( .225803f, .225803f, .225803f );
g_xywindow_globals.color_gridminor = Vector3( .254902f, .254902f, .254902f );
g_xywindow_globals.color_gridmajor = Vector3( .301960f, .301960f, .301960f );
g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( .972549f, .972549f, .972549f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.627451f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.516136f, 0.516136f, 0.516136f );
XY_UpdateAllWindows();
}
/* color scheme to fit the GTK Adwaita Dark theme */
void ColorScheme_AdwaitaDark()
{
TextureBrowser_setBackgroundColour( Vector3( 0.25f, 0.25f, 0.25f ) );
g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
CamWnd_reconstructStatic();
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
g_xywindow_globals.color_gridback = Vector3( 0.25f, 0.25f, 0.25f );
g_xywindow_globals.color_gridminor = Vector3( 0.21f, 0.23f, 0.23f );
g_xywindow_globals.color_gridmajor = Vector3( 0.14f, 0.15f, 0.15f );
g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
XYWnd::recaptureStates();
g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
Brush_clipperColourChanged();
g_xywindow_globals.color_brushes = Vector3( 0.73f, 0.73f, 0.73f );
SetWorldspawnColour( g_xywindow_globals.color_brushes );
g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
XY_UpdateAllWindows();
}
typedef Callback<Vector3()> GetColourCallback;
typedef Callback<void(const Vector3&)> SetColourCallback;
@@ -196,27 +64,29 @@ class ChooseColour
QAction *m_action = nullptr;
const char *m_menuName;
public:
const char *m_commandName;
const char *m_saveName;
ChooseColour( const GetColourCallback& get, const SetColourCallback& set, const char *mnemonic, const char* commandName, const char* saveName )
ChooseColour( const GetColourCallback& get, const SetColourCallback& set, const char *mnemonic, const char* saveName )
: m_get ( get ),
m_set ( set ),
m_menuName ( mnemonic ),
m_commandName ( commandName ),
m_saveName ( saveName )
{}
void create_menu_item( QMenu *menu ){
m_action = create_menu_item_with_mnemonic( menu, m_menuName, m_commandName );
m_action = create_menu_item_with_mnemonic( menu, m_menuName, ConstMemberCaller<ChooseColour, void(), &ChooseColour::operator()>( *this ) );
updateIcon();
}
void operator()() const {
Vector3 colour = m_get();
color_dialog( MainFrame_getWindow(), colour );
setColour( colour );
}
void setColour( const Vector3& colour ) const {
m_set( colour );
SceneChangeNotify();
updateIcon( colour );
}
private:
void updateIcon( const Vector3& colour ) const {
QPixmap pixmap( QSize( 64, 64 ) ); // using larger pixmap, it gets downscaled
pixmap.fill( QColor::fromRgbF( colour[0], colour[1], colour[2] ) );
@@ -264,20 +134,57 @@ Vector3 TextureBrowserColour_get(){
std::array g_ColoursMenu{
ChooseColour( makeCallbackF ( TextureBrowserColour_get ) , makeCallbackF( TextureBrowser_setBackgroundColour ) , "&Texture Background..." , "ChooseTextureBackgroundColor" , "SI_Colors0" ),
ChooseColour( ColourGetCaller( g_camwindow_globals.color_cameraback ) , ColourSetCaller( g_camwindow_globals.color_cameraback ), "Camera Background..." , "ChooseCameraBackgroundColor" , "SI_Colors4" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridback ) , ColourSetCaller( g_xywindow_globals.color_gridback ) , "Grid Background..." , "ChooseGridBackgroundColor" , "SI_Colors1" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridmajor ) , ColourSetCaller( g_xywindow_globals.color_gridmajor ) , "Grid Major..." , "ChooseGridMajorColor" , "SI_Colors3" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridminor ) , ColourSetCaller( g_xywindow_globals.color_gridminor ) , "Grid Minor..." , "ChooseGridMinorColor" , "SI_Colors2" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridtext ) , ColourSetCaller( g_xywindow_globals.color_gridtext ) , "Grid Text..." , "ChooseGridTextColor" , "SI_Colors7" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridblock ) , ColourSetCaller( g_xywindow_globals.color_gridblock ) , "Grid Block..." , "ChooseGridBlockColor" , "SI_Colors6" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_brushes ) , makeCallbackF( BrushColour_set ) , "Default Brush (2D)..." , "ChooseBrushColor" , "SI_Colors8" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_selbrushes ) , makeCallbackF( SelectedBrushColour_set ) , "Selected Brush and Sizing (2D)...", "ChooseSelectedBrushColor" , "SI_Colors11" ),
ChooseColour( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), makeCallbackF( SelectedBrush3dColour_set ) , "Selected Brush (Camera)..." , "ChooseCameraSelectedBrushColor", "SI_Colors12" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_clipper ) , makeCallbackF( ClipperColour_set ) , "Clipper..." , "ChooseClipperColor" , "SI_Colors10" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_viewname ) , ColourSetCaller( g_xywindow_globals.color_viewname ) , "Active View Name and Outline..." , "ChooseOrthoViewNameColor" , "SI_Colors9" ),
ChooseColour( makeCallbackF ( TextureBrowserColour_get ) , makeCallbackF( TextureBrowser_setBackgroundColour ) , "&Texture Background..." , "SI_Colors0" ),
ChooseColour( ColourGetCaller( g_camwindow_globals.color_cameraback ) , ColourSetCaller( g_camwindow_globals.color_cameraback ), "Camera Background..." , "SI_Colors4" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridback ) , ColourSetCaller( g_xywindow_globals.color_gridback ) , "Grid Background..." , "SI_Colors1" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridmajor ) , ColourSetCaller( g_xywindow_globals.color_gridmajor ) , "Grid Major..." , "SI_Colors3" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridminor ) , ColourSetCaller( g_xywindow_globals.color_gridminor ) , "Grid Minor..." , "SI_Colors2" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridtext ) , ColourSetCaller( g_xywindow_globals.color_gridtext ) , "Grid Text..." , "SI_Colors7" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_gridblock ) , ColourSetCaller( g_xywindow_globals.color_gridblock ) , "Grid Block..." , "SI_Colors6" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_brushes ) , makeCallbackF( BrushColour_set ) , "Default Brush (2D)..." , "SI_Colors8" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_selbrushes ) , makeCallbackF( SelectedBrushColour_set ) , "Selected Brush and Sizing (2D)...", "SI_Colors11" ),
ChooseColour( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), makeCallbackF( SelectedBrush3dColour_set ) , "Selected Brush (Camera)..." , "SI_Colors12" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_clipper ) , makeCallbackF( ClipperColour_set ) , "Clipper..." , "SI_Colors10" ),
ChooseColour( ColourGetCaller( g_xywindow_globals.color_viewname ) , ColourSetCaller( g_xywindow_globals.color_viewname ) , "Active View Name and Outline..." , "SI_Colors9" ),
};
static void load_colors_theme( const char *filepath ){
TextFileInputStream file( filepath );
if( file.failed() ){
globalErrorStream() << "File " << makeQuoted( filepath ) << " reading failed.\n";
return;
}
StringOutputStream str( 4096 );
str.c_str()[ file.read( str.c_str(), 4096 - 1 ) ] = '\0';
rapidjson::Document doc;
doc.Parse( str.c_str() );
if( doc.HasParseError() ){
globalErrorStream() << "File " << makeQuoted( filepath ) << " parsing failed.\n";
return;
}
for( const auto& colour : g_ColoursMenu ){
const auto it = doc.GetObj().FindMember( colour.m_saveName );
if( it == doc.GetObj().MemberEnd() ){
globalWarningStream() << makeQuoted( colour.m_saveName ) << " not found in file " << makeQuoted( filepath ) << '\n';
}
else if( !it->value.IsArray() ){
globalWarningStream() << makeQuoted( colour.m_saveName ) << " is not an array in file " << makeQuoted( filepath ) << '\n';
}
else if( it->value.GetArray().Size() != 3 ){
globalWarningStream() << makeQuoted( colour.m_saveName ) << " array.size != 3 in file " << makeQuoted( filepath ) << '\n';
}
else{
Vector3 clr( 0 );
for( size_t i = 0; i != 3; ++i )
clr[i] = it->value.GetArray().operator[]( i ).Get<float>();
colour.setColour( clr );
}
}
}
void create_colours_menu( QMenu *menu ){
menu = menu->addMenu( "Colors" );
@@ -288,12 +195,14 @@ void create_colours_menu( QMenu *menu ){
submenu->setTearOffEnabled( g_Layout_enableDetachableMenus.m_value );
create_menu_item_with_mnemonic( submenu, "QE4 Original", "ColorSchemeOriginal" );
create_menu_item_with_mnemonic( submenu, "Q3Radiant Original", "ColorSchemeQER" );
create_menu_item_with_mnemonic( submenu, "Black and Green", "ColorSchemeBlackAndGreen" );
create_menu_item_with_mnemonic( submenu, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
create_menu_item_with_mnemonic( submenu, "Blender/Dark", "ColorSchemeBlender" );
create_menu_item_with_mnemonic( submenu, "Adwaita Dark", "ColorSchemeAdwaitaDark" );
const auto path = StringStream( AppPath_get(), "themes/_colors/" );
Directory_forEach( path, matchFileExtension( "json", [&]( const char *name ){
submenu->addAction( StringStream<64>( PathExtensionless( name ) ).c_str(), [path = CopiedString( StringStream( path, name ) )](){
load_colors_theme( path.c_str() );
} );
}));
}
theme_contruct_menu( menu );
@@ -307,13 +216,4 @@ void create_colours_menu( QMenu *menu ){
}
void Colors_registerCommands(){
GlobalCommands_insert( "ColorSchemeOriginal", FreeCaller<void(), ColorScheme_Original>() );
GlobalCommands_insert( "ColorSchemeQER", FreeCaller<void(), ColorScheme_QER>() );
GlobalCommands_insert( "ColorSchemeBlackAndGreen", FreeCaller<void(), ColorScheme_Black>() );
GlobalCommands_insert( "ColorSchemeYdnar", FreeCaller<void(), ColorScheme_Ydnar>() );
GlobalCommands_insert( "ColorSchemeBlender", FreeCaller<void(), ColorScheme_Blender>() );
GlobalCommands_insert( "ColorSchemeAdwaitaDark", FreeCaller<void(), ColorScheme_AdwaitaDark>() );
for( const auto& color : g_ColoursMenu )
GlobalCommands_insert( color.m_commandName, ConstMemberCaller<ChooseColour, void(), &ChooseColour::operator()>( color ) );
}
+2 -5
View File
@@ -326,10 +326,7 @@ void CGameDialog::ScanForGames(){
(if that's really needed)
*/
Directory_forEach( path, [&]( const char *name ){
if ( !path_extension_is( name, "game" ) ) {
return;
}
Directory_forEach( path, matchFileExtension( "game", [&]( const char *name ){
const auto strPath = StringStream( path, name );
globalOutputStream() << strPath << '\n';
@@ -342,7 +339,7 @@ void CGameDialog::ScanForGames(){
{
globalErrorStream() << "XML parser failed on '" << strPath << "'\n";
}
});
}));
}
void CGameDialog::InitGlobalPrefPath(){
@@ -0,0 +1,15 @@
/* color scheme to fit the GTK Adwaita Dark theme */
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [0.25, 0.25, 0.25],
/* GridMajor */ "SI_Colors3" : [0.14, 0.15, 0.15],
/* GridMinor */ "SI_Colors2" : [0.21, 0.23, 0.23],
/* GridText */ "SI_Colors7" : [0.0, 0.0, 0.0],
/* GridBlock */ "SI_Colors6" : [1.0, 1.0, 1.0],
/* Brush */ "SI_Colors8" : [0.73, 0.73, 0.73],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.0, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.0, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.5, 0.0, 0.75],
}
@@ -0,0 +1,14 @@
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [0.0, 0.0, 0.0],
/* GridMajor */ "SI_Colors3" : [0.3, 0.5, 0.5],
/* GridMinor */ "SI_Colors2" : [0.2, 0.2, 0.2],
/* GridText */ "SI_Colors7" : [1.0, 1.0, 1.0],
/* GridBlock */ "SI_Colors6" : [0.0, 0.0, 1.0],
/* Brush */ "SI_Colors8" : [1.0, 1.0, 1.0],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.0, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.0, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.7, 0.7, 0.0],
}
@@ -0,0 +1,14 @@
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [0.225803, 0.225803, 0.225803],
/* GridMajor */ "SI_Colors3" : [0.301960, 0.301960, 0.301960],
/* GridMinor */ "SI_Colors2" : [0.254902, 0.254902, 0.254902],
/* GridText */ "SI_Colors7" : [0.972549, 0.972549, 0.972549],
/* GridBlock */ "SI_Colors6" : [1.0, 1.0, 1.0],
/* Brush */ "SI_Colors8" : [0.0, 0.0, 0.0],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.627451, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.627451, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.516136, 0.516136, 0.516136],
}
@@ -0,0 +1,15 @@
/* ydnar: to emulate maya/max/lightwave color schemes */
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [0.77, 0.77, 0.77],
/* GridMajor */ "SI_Colors3" : [0.89, 0.89, 0.89],
/* GridMinor */ "SI_Colors2" : [0.83, 0.83, 0.83],
/* GridText */ "SI_Colors7" : [0.0, 0.0, 0.0],
/* GridBlock */ "SI_Colors6" : [1.0, 1.0, 1.0],
/* Brush */ "SI_Colors8" : [0.0, 0.0, 0.0],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.0, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.0, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.5, 0.0, 0.75],
}
@@ -0,0 +1,14 @@
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [1.0, 1.0, 1.0],
/* GridMajor */ "SI_Colors3" : [0.5, 0.5, 0.5],
/* GridMinor */ "SI_Colors2" : [1.0, 1.0, 1.0],
/* GridText */ "SI_Colors7" : [0.0, 0.0, 0.0],
/* GridBlock */ "SI_Colors6" : [0.0, 0.0, 1.0],
/* Brush */ "SI_Colors8" : [0.0, 0.0, 0.0],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.0, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.0, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.5, 0.0, 0.75],
}
@@ -0,0 +1,14 @@
{
/* TextureBackground */ "SI_Colors0" : [0.25, 0.25, 0.25],
/* CameraBackground */ "SI_Colors4" : [0.25, 0.25, 0.25],
/* GridBackground */ "SI_Colors1" : [1.0, 1.0, 1.0],
/* GridMajor */ "SI_Colors3" : [0.5, 0.5, 0.5],
/* GridMinor */ "SI_Colors2" : [0.75, 0.75, 0.75],
/* GridText */ "SI_Colors7" : [0.0, 0.0, 0.0],
/* GridBlock */ "SI_Colors6" : [0.0, 0.0, 1.0],
/* Brush */ "SI_Colors8" : [0.0, 0.0, 0.0],
/* SelectedBrush */ "SI_Colors11": [1.0, 0.0, 0.0],
/* CameraSelectedBrush */ "SI_Colors12": [1.0, 0.0, 0.0],
/* Clipper */ "SI_Colors10": [0.0, 0.0, 1.0],
/* OrthoViewName */ "SI_Colors9" : [0.5, 0.0, 0.75],
}