Garux
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dbb506af9a
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* tighten FilterPatchIntoTree() regarding to even (pink) points
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2025-02-02 21:07:11 +05:00 |
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Garux
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2324823c74
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consider Q2 .wal contents flags in makeDetail, makeStructural
update surface inspector on makeDetail, makeStructural
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2025-02-01 16:24:38 +05:00 |
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Garux
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d6abf09286
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style tweaks
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2025-01-31 20:28:24 +05:00 |
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Garux
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6140dddf21
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clarify light intensity dialog texts
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2025-01-31 10:00:54 +05:00 |
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Garux
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07ae4b0c06
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adjust Q3Radiant Original, QE4 Original themes grid for more distinct geometry
particularly triggers having 0.5 gray in most of ent defs
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2025-01-31 09:41:15 +05:00 |
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Garux
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256bbfd2fa
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workaround poorly visible white lights on bright grid background (use eclass color)
fixes #178
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2025-01-31 08:29:11 +05:00 |
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Garux
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242a481259
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use math/vectorfwd.h
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2025-01-30 22:39:42 +05:00 |
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Garux
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d107800f6d
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* Misc->Colors: add Model Browser Background control
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2025-01-30 21:29:54 +05:00 |
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Garux
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8820a72d05
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meaningful naming of color preferences
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2025-01-30 20:39:08 +05:00 |
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Garux
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a3e673302c
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* Misc->Colors: add CameraIcon, AxisX, AxisY, AxisZ controls
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2025-01-29 23:44:11 +05:00 |
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Garux
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870bdc2782
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* add Blender Lighter and Green viewports themes by Julius
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2025-01-27 14:21:37 +05:00 |
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Garux
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063784e5ce
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* Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/
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2025-01-27 14:06:18 +05:00 |
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Garux
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58efa7e5b9
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refactor g_ColoursMenu creation
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2025-01-27 00:40:13 +05:00 |
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Garux
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516a7f6112
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refactor ChooseColour::GetColourCallback, SetColourCallback
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2025-01-26 08:54:02 +05:00 |
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Garux
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d290550369
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port latest callback.h from xonotic/netradiant
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2025-01-24 04:21:29 +05:00 |
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TimePath
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b65f27b166
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Callback: cleanup
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2025-01-22 14:57:22 +05:00 |
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TimePath
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57c8189225
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Callback: remove fixed-arity wrappers
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2025-01-22 12:39:14 +05:00 |
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TimePath
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9b03bf32ef
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Callback: work at any arity
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2025-01-21 21:24:26 +05:00 |
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TimePath
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d71556d1de
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Embrace lambdas
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2025-01-21 18:54:52 +05:00 |
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TimePath
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d08ec1f15f
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Support lambda callbacks
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2025-01-21 13:06:46 +05:00 |
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TimePath
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bb72714216
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Embrace variadic templates
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2025-01-21 12:36:33 +05:00 |
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Garux
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de4ba78ad2
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menu * Misc->Colors display colors
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2025-01-20 15:26:52 +05:00 |
|
Garux
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59c0d22605
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bsp -info print flareCount if present
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2025-01-19 02:19:33 +05:00 |
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Garux
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d69589dc92
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saveable build menu dialog window parameters
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2025-01-16 11:00:02 +05:00 |
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Garux
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da216c99b3
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fix saveable window size management during the 1st run
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2025-01-16 10:45:46 +05:00 |
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Garux
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270696454f
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make build menu presets tree scrollable, as fixed one might exceed screen height
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2025-01-15 23:11:01 +05:00 |
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Garux
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887315d76d
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fix build menu command paste
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2025-01-15 23:07:02 +05:00 |
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Garux
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482ec3716d
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improve ConfirmModified() dialog buttons naming
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2025-01-14 05:03:39 +05:00 |
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Garux
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f387ed7718
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* add alt + m1 selection style to transform manipulator for scaling in 3D
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2025-01-13 09:59:49 +05:00 |
|
Garux
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bf9feb943a
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minor refactoring
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2025-01-11 12:53:41 +05:00 |
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Garux
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4ea3f36f4f
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don't deselect only primitive in a component mode by alt+m1, as this quits component mode
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2025-01-09 13:36:58 +05:00 |
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Garux
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e9c842f493
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do SelectionSystem highlights, manipulations and selections only with intended kb/mouse inputs
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2025-01-09 11:49:59 +05:00 |
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Garux
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49e7c61d85
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switch to g_modifiers use in SelectionSystem
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2025-01-07 10:57:19 +05:00 |
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Garux
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d8290c4ac3
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* update SelectionSystem highlights, manipulations immediately onModifierDown(), onModifierUp()
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2025-01-06 08:56:08 +05:00 |
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Garux
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193c3dd730
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fix texturing clipboard shader name on light entity data copy
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2025-01-05 08:16:59 +05:00 |
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Garux
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1a895c1984
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prevent simultaneous mouse presses in SelectionSystemWindowObserver
fixes e.g. shift+m2 drag, +m1 -m1
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2025-01-05 07:37:40 +05:00 |
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Garux
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3e1871d0ef
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improve 343cf73d29, force net send via dedicated thread loop
replace Sys_Sleep()
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2025-01-04 04:08:06 +05:00 |
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Garux
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c24359215c
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shader manual: crosslink, improve
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2024-12-29 05:01:48 +05:00 |
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Garux
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a3742e33fd
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shader manual: consistent indentation and alignment of shaders
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2024-12-27 08:49:39 +05:00 |
|
Garux
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4aedb78011
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tweak shader manual anchors
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2024-12-27 06:09:20 +05:00 |
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Garux
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8b4f66118e
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shader manual: more realistic animMap example
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2024-12-27 05:05:43 +05:00 |
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Garux
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d397822068
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clarify alphagen portal documentation more, simplify example shader
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2024-12-23 03:18:46 +05:00 |
|
Garux
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225996fbce
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use std::thread, std::mutex
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2024-12-23 00:12:49 +05:00 |
|
Garux
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79b9b69e5e
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mbspc * decompile brushes with texinfo -1 ZHLT optimisation, deduce clip, AAATRIGGER, NULL textures
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2024-12-20 16:28:46 +05:00 |
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Garux
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d6cbd7e9f9
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mbspc: less crude HL_FixContentsTextures: fixes tex alignment on liquids
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2024-12-20 16:28:46 +05:00 |
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Garux
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fbf88ecefb
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mbspc: write decent default map220 texdef
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2024-12-20 16:28:26 +05:00 |
|
Garux
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de622a9cc0
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mbspc: clean map writing code
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2024-12-20 02:39:47 +05:00 |
|
Garux
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a0288b5a4b
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mbspc: support bigger HL maps decompilation (+-16384 range)
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2024-12-20 00:59:45 +05:00 |
|
Garux
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c20192e970
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mbspc: write entity numbers in decompiled maps
|
2024-12-20 00:57:57 +05:00 |
|
Garux
|
64708825a2
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supersede class SingleCharacterInputStreamDoubleBuffered
|
2024-12-18 18:42:13 +05:00 |
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