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b69cabfab8
Basic protocol structure on the server side
main
adrien
2025-09-28 11:09:26 +02:00
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0ade2938f3
Use uint32 instead of SDL_Color
adrien
2025-09-28 11:08:38 +02:00
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695b9d16de
Additions to class diagrams
adrien
2025-09-28 11:07:36 +02:00
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f2fc5180d0
Game stage stub
emil
2025-09-25 21:36:10 +02:00
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3672ca6450
Remove maps directory
emil
2025-09-25 19:51:08 +02:00
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ce0bcfa7a4
Change texture interpolation
emil
2025-09-25 10:02:14 +02:00
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31adf3d7af
Formatting
emil
2025-09-25 09:57:45 +02:00
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22c14129c1
Implement map dragging and zooming
emil
2025-09-25 09:57:27 +02:00
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295cbdb0a1
Simplify PNG loading a bit
emil
2025-09-24 20:14:07 +02:00
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534da64ea5
Fix types
emil
2025-09-24 20:08:48 +02:00
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6512ac7dcf
Loading maps using libpng instead of SDL_image
emil
2025-09-24 20:07:10 +02:00
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d99ae5c05b
Better map uploading algorithm
emil
2025-09-24 19:17:48 +02:00
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8d7b8d82d8
Simplify GfxContext
emil
2025-09-24 19:08:09 +02:00
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665e2bdd4e
Basic server listening loop.
adrien
2025-09-20 13:29:06 +02:00
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4f6ac7fcb6
Merge branch 'main' of ssh://git.cfpi-fpsi.eu:1337/chopin-interactive/librefront
adrien
2025-09-20 12:14:37 +02:00
-
-
7762f7969a
Some basic rendering
emil
2025-09-19 18:48:13 +02:00
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9aad5531d6
Added test map
adrien
2025-09-19 12:59:07 +02:00
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-
b1fbd8b35e
Changed Game to GameState as to represent the game at a given time
adrien
2025-09-19 12:48:47 +02:00
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2e135ad946
A more complete UML diagram for the game state
adrien
2025-09-19 12:42:28 +02:00
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edca8806cf
Add make format rule
emil
2025-09-09 10:05:07 +02:00
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79f5aadc89
Update license headers
emil
2025-09-09 09:51:10 +02:00
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dc072059d4
Update license to AGPLv3, add some license headers
emil
2025-09-09 09:50:11 +02:00
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515c1b683d
Update .gitignore
emil
2025-09-09 09:44:24 +02:00
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c05350ef67
Server/Client build separation
adrien
2025-09-09 09:09:42 +02:00
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167bc496db
Bla bla
emil
2025-09-09 08:19:58 +02:00
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44a072b0b5
Scratch that, less abstractions
emil
2025-09-09 08:04:29 +02:00
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c1ecf8978e
Merge branch 'main' of ssh://git.cfpi-fpsi.eu:1337/chopin-interactive/librefront
emil
2025-09-09 07:21:28 +02:00
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-
548c0c747d
Game stage system
emil
2025-09-09 07:20:38 +02:00
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3898c3c199
Added UML diagrams for game classes and JoinGame use case
adrien
2025-09-09 07:10:26 +02:00
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-
a8e4e36996
World data structure
emil
2025-09-08 19:39:12 +02:00
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f2be16de9c
SDL window open
emil
2025-09-08 18:52:18 +02:00
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cdae9a20e5
TODOs
emil
2025-09-08 18:37:27 +02:00
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1085e7983c
Readme test
emil
2025-09-08 18:35:59 +02:00
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b568dd9376
Initial commit
emil
2025-09-08 18:30:17 +02:00