Garux
eae7ac024a
clean namedentity, forward declarations, ostream_write
2018-02-22 18:56:53 +03:00
Garux
327fa13d54
add killconnect command only for mGameType=nexuiz (.game type="nexuiz"); was confusing bindlist readers
2018-02-21 17:15:10 +03:00
Garux
81cc314ff5
* support q1 liquids filtering with entities="quake" in .game
2018-02-21 14:58:41 +03:00
Garux
ad68a7232d
* toggle transform origin lock by clicking it
...
* represent locked transform origin with special colours
2018-02-21 12:49:10 +03:00
Garux
062df0bc5f
fix AP texlock, handle scale 0 in different way
2018-02-20 16:08:44 +03:00
Garux
c878333c7b
* m2 in Surface Inspector->fit width/height = fit width/height, keep height/width
2018-02-19 17:28:05 +03:00
Garux
c1b9b17635
* do 'project from face' in face2face seamless function for parallel faces
2018-02-19 13:09:10 +03:00
Garux
1b673b1a76
refactored EntityClass usage to only store being a miscmodel in miscmodel_is bool + set it on setting classname
...
* miscmodel filter: simplify and support miscmodels, defined by new way (xml .ent)
2018-02-19 00:40:51 +03:00
Garux
feedf4919e
consider func_detail* in Map Info dialog
2018-02-18 20:56:18 +03:00
Garux
024e6bd667
fix possible typo in LoadMapFile primitives count report
2018-02-18 20:22:09 +03:00
Garux
86a8aec283
* turn SI->project texture radiobuttons to label and 3 buttons to save clicks
2018-02-18 18:52:44 +03:00
Garux
6ac153f2f0
3 decimals precision for SI->fit hopefully will be enough
2018-02-18 16:08:19 +03:00
Garux
9b6e1e3b9e
transform manipulator: add selected renderable lines last to get highlighted ones rendered on top in 2d
2018-02-18 16:03:16 +03:00
Garux
faae287567
* transform manipulator: add rotate transformation with handles in corner points
2018-02-16 13:47:58 +03:00
Garux
63afbecab6
* fix accidental negative rotation by rotate tool in camera, caused by low precision
2018-02-15 13:13:44 +03:00
Garux
15bb1280f6
add README.md
2018-02-08 21:54:01 +03:00
Garux
10c2444245
simplify msys2-Makefile.conf
2018-02-08 13:17:44 +03:00
Garux
6adf140175
add MSYS2 compiling instructions
2018-02-08 13:07:48 +03:00
Garux
5a545cec3b
add msys2-Makefile.conf
2018-02-08 03:48:31 +03:00
Garux
7c77e0faff
add INSTALL_DLLS build option
2018-02-08 03:47:32 +03:00
Garux
41da2918aa
fix shell script for installing DLLs on MSYS2
2018-02-08 03:46:36 +03:00
Garux
57dc5a5dc8
dll script: also copy required etc/fonts/fonts.conf
2018-02-08 01:41:30 +03:00
Garux
cdf9146b6d
omit --large-address-aware for win64 build
...
once again
2018-02-08 00:54:52 +03:00
Garux
42e6cf618c
new shell script for installing DLLs on MSYS2.
...
imported https://gitlab.com/void995/netradiant/commits/working_multithreading_on_windows
2018-02-08 00:09:46 +03:00
Garux
5aec9aec87
import https://gitlab.com/xonotic/netradiant/commit/0d731a34d689deff4d51c211d436d24d6b9ec002
...
update COMPILING with instructions for Homebrew
2018-02-07 22:53:43 +03:00
Garux
6431cd63d1
import https://gitlab.com/xonotic/netradiant/commit/d9a21ba8655c4d2c7dc0ef1945cdc38f72ad26bb
...
Update Quake2WorldPack source URL.
2018-02-07 22:48:05 +03:00
Garux
a2f818e94d
import https://gitlab.com/xonotic/netradiant/commit/85332bd850d0014976612fe49f1bd9e09df4706a
...
.gitignore, .cproject
2018-02-07 22:45:04 +03:00
Garux
22cba3641a
import https://gitlab.com/xonotic/netradiant/commit/c359b728f63d9fe2adc84f88ec36639e61a4a05a
...
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
2018-02-07 22:43:13 +03:00
Garux
814b1acafd
import https://gitlab.com/xonotic/netradiant/commit/af443b859dba7f59f4cb442c45e274dabb4ff831
...
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
2018-02-07 22:38:11 +03:00
Garux
8c6ea03ea3
import https://gitlab.com/xonotic/netradiant/commit/4c4bffc86cde0ad76048a274d0b31022c32dc013
...
Move osx directory from setup/data/osx to setup/apple.
2018-02-07 22:34:33 +03:00
Garux
7c5b3c249e
import https://gitlab.com/xonotic/netradiant/commit/77c538c0c77c10faacdca54fac6492b03b7f79a8
...
Eclipse .project files.
2018-02-07 22:27:59 +03:00
Garux
64934fcb7a
import https://gitlab.com/xonotic/netradiant/commit/bdd8d5af58834f7c4b61e190277d55a252951741
...
Add gitignore for target directory.
2018-02-07 22:26:21 +03:00
Garux
17ad4b41b9
import https://gitlab.com/xonotic/netradiant/commit/f16cac36d647c8a8cbc4f904d9be65222e6f8f05
...
New Apple OS X application bundle based on work done for GtkRadiant 1.6.4. Produces a functioning application on Yosemite.
2018-02-07 22:24:46 +03:00
Garux
001cc8f306
import https://gitlab.com/xonotic/netradiant/commit/f9bd26c040d421e1e7fcfce4b75d0bf00cc2166b
...
Kill old Radiant Apple skeleton.
2018-02-07 22:13:18 +03:00
Garux
f56afab212
omit --large-address-aware for win64 build
2018-02-07 00:44:06 +03:00
Garux
1f31e94aca
undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input)
2018-02-04 20:56:45 +03:00
Garux
f91df90d58
remove const_cast hack and memory leak in 'load doubleclicked texture's directory'
2018-02-04 19:38:08 +03:00
Garux
339d078bc6
fix/improve camera near_z usage
2018-02-04 16:55:25 +03:00
Garux
c22187907e
* entity inspector -> clear all: keep origin key
2018-02-03 09:03:59 +03:00
Garux
b8f2cffa3f
reformat gtktheme.cpp
2018-02-03 00:27:09 +03:00
Garux
a5865dce55
* entity based structural/detail filters for entities="quake" in .game
2018-02-01 13:34:58 +03:00
Garux
b5235dcfcd
* add func_detail* to world and detail filters
2018-02-01 11:53:36 +03:00
Garux
f9157a6993
* point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
...
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
2018-01-31 23:14:30 +03:00
Garux
387c4c0846
* prefs->game->paths: +Extra Resource Path option
2018-01-30 16:02:07 +03:00
Garux
d747bd6111
* move path settings to separate preferences group to simplify finding one
2018-01-28 18:08:57 +03:00
Garux
4a6c809e7d
* Valve220: optimize ST coords calculation (rotation value is irrelevant)
2018-01-24 13:01:47 +03:00
Garux
cb2886cd97
* BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case
2018-01-24 00:13:35 +03:00
Garux
16ee5cc8c8
* Valve220 texture lock: catch QNAN, if projection direction is parallel to face
2018-01-23 04:52:34 +03:00
Garux
fc7c69df97
* transform manipulator: draw arrowheads, while some line is selected for skew
2018-01-19 20:56:31 +03:00
Garux
31c1b27853
* transform manipulator: add scale transformation; bbox resizing style
2018-01-18 23:40:47 +03:00