Commit Graph

  • 575f08b64e Enlarged the stack group tick to fill its row main adrien 2026-09-28 10:22:00 +02:00
  • a98cde4e48 Replaced the placeholder submarine icon adrien 2026-09-28 10:16:09 +02:00
  • da11e1d97d Showed the culture a propaganda campaign drains adrien 2026-09-28 10:15:22 +02:00
  • 9fc94a8e00 Rebuilt the technology panel as one lane-routed draggable graph adrien 2026-09-28 01:06:07 +02:00
  • 3c737e9ef9 Derived every description figure from the rule it describes adrien 2026-09-28 00:05:39 +02:00
  • c85f79fee2 Drew one bombardment arc per stack above the unit icons adrien 2026-09-27 10:46:50 +02:00
  • 4d3591c48f Corrected the catalogue descriptions and quoted every rate per day adrien 2026-09-27 10:38:37 +02:00
  • 26e5141ca2 Split the resource tooltip into aligned production and consumption lines adrien 2026-09-25 16:07:03 +02:00
  • 0a1c2d0c58 Guaranteed the 45-second starter build even on an unpowered map adrien 2026-09-25 15:29:19 +02:00
  • 80d2e22a59 Sped up simple construction and showed resource costs on build cards adrien 2026-09-25 15:26:17 +02:00
  • 4e11af2b6c Showed the nation's resource pool in the simple economy's top panel adrien 2026-09-25 14:59:40 +02:00
  • d5305da449 Gave the world a simple economy: one pool per nation and a global market adrien 2026-09-25 14:58:49 +02:00
  • 49613f2a1c Made training gather materials, fixed the trade graph, and banked money gifts adrien 2026-09-24 21:20:47 +02:00
  • afb23df669 Cut the migration sweep's repeated lookups and population churn adrien 2026-09-24 20:48:12 +02:00
  • a219cf650f Flew aircraft and missiles straight and let strikes target fogged cities adrien 2026-09-24 20:25:08 +02:00
  • 36ac6698a8 Let stacks split by shift-click and cross allied or at-war land adrien 2026-09-24 19:41:08 +02:00
  • cc5c57c5f4 Gave the world spies, treaties and nuclear weapons adrien 2026-09-24 19:23:54 +02:00
  • 54efd66a63 Grouped the unit stack by type and let ranged units pick a target adrien 2026-09-24 16:20:09 +02:00
  • 1c6f0ae1f1 Cut the per-broadcast and per-frame cost on a full-sized map adrien 2026-09-24 00:33:51 +02:00
  • 822c26f616 Founded every nation with a standing army and a year of reserves adrien 2026-09-23 22:41:44 +02:00
  • 0d1995c0bb Stopped a tile-work rebuild from discarding every cached trade walk adrien 2026-09-23 22:22:50 +02:00
  • 80429918c6 Made producers pay their own way and settled the world to steady prices adrien 2026-09-23 21:45:28 +02:00
  • 31683be27d Rolled the commodity index over ninety days and gave the market an equilibrium adrien 2026-09-23 18:54:07 +02:00
  • 7dbbe8696f Gave the tax boxes a stepper and kept edits from the snapshot adrien 2026-09-23 18:00:07 +02:00
  • 965f0bffa9 Drew the cylindrical map as a repeating world adrien 2026-09-23 17:44:00 +02:00
  • 4600b16399 Stockpiled a month of every material and cached the trade walks adrien 2026-09-23 15:59:28 +02:00
  • 3418e80160 Turned unit upkeep into a resource bill and gave research the erlenmeyer icon adrien 2026-09-23 13:01:30 +02:00
  • 15d0c3877c Gave figures a unified signed display and templated the resource table adrien 2026-09-23 12:25:56 +02:00
  • 35c46aba10 Halved the test suite's runtime and pruned trivial tests adrien 2026-09-23 10:43:19 +02:00
  • aed6ba94f2 Rolled the central bank's commodity chart over the last two years adrien 2026-09-23 00:03:23 +02:00
  • 2d36685ca0 Moved tile works into a management panel and put every building on one card adrien 2026-09-22 23:51:48 +02:00
  • 7ea5373b60 Moved the economy onto resources and surfaced each building's material bill adrien 2026-09-22 23:31:36 +02:00
  • 1324128245 Showed idle trade routes and flagged migrant flows on the economic maps adrien 2026-09-22 21:44:29 +02:00
  • aa726ff431 Made queued buildings gather their materials and rise ten times faster adrien 2026-09-22 21:43:31 +02:00
  • c8260b2108 Better tile building management adrien 2026-09-22 19:50:00 +02:00
  • 7c28c4591e Fixed a typo for Northumbrian towns adrien 2026-09-22 18:13:02 +02:00
  • 8f9f72aba7 Added Bulgaria and Northumbria as playable nations adrien 2026-09-22 18:09:25 +02:00
  • c2f131da5c Turned tile improvements into construction sites with their own budgets adrien 2026-09-22 18:08:31 +02:00
  • 6f73e2cc51 Reworked the world around a fixed sea share and settled coasts adrien 2026-09-22 17:00:38 +02:00
  • 71dad18e8d Let central banks work their reserves and cleared the landlocked famines adrien 2026-09-22 15:28:11 +02:00
  • 3e429ccb64 Gave production buildings their own economy and fed island regions adrien 2026-09-22 14:34:14 +02:00
  • 238985b6fe Started a famine when a region's food runs out adrien 2026-09-22 12:54:23 +02:00
  • b6287d7cf0 Replaced the GDP tax with national sales and tariff taxes adrien 2026-09-22 07:20:59 +02:00
  • 91dfedf7ec Gave regions their own economies and removed the global market adrien 2026-09-22 06:41:58 +02:00
  • e7ee5dbf0e Added the resource economy, its works and their icons adrien 2026-09-22 05:27:11 +02:00
  • 9690c68ced Fixed air-strike range and made war-crime popularity a one-off adrien 2026-09-21 23:24:29 +02:00
  • f3e94a3d53 Added the devlog, fixed the map labels and reworked joining adrien 2026-09-21 23:08:05 +02:00
  • bc18598bcf Grew continents from seeded domes and gave every small island a nation adrien 2026-09-21 20:24:30 +02:00
  • 75bddddb7f Named the actors behind government news adrien 2026-09-21 13:49:42 +02:00
  • 2005cac7f7 Added Texas and Alabama adrien 2026-09-21 13:49:42 +02:00
  • f2b52fc2b4 Added sound and credits, bombardment audio, and hid foreign production adrien 2026-09-21 13:36:28 +02:00
  • a33dfe8132 Chose one of two main-menu backgrounds at launch adrien 2026-09-21 12:57:57 +02:00
  • a6b49a5d5a Tracked automatic refocus for repeatable technologies adrien 2026-09-21 12:55:18 +02:00
  • 36e1e4043b Document the reconstructed feature roadmap adrien 2026-09-21 12:29:50 +02:00
  • d73ea4735d Grew the economy at a constant rate and forecast the budget adrien 2026-09-21 12:27:11 +02:00
  • 8e2232936e Let the political view spread its labels further adrien 2026-09-21 11:40:47 +02:00
  • bd9b206708 Gave the new buildings real effects adrien 2026-09-21 11:38:01 +02:00
  • 4b634e4561 Rebuilt the fog of war a tile at a time adrien 2026-09-21 11:06:44 +02:00
  • bb097ea601 Built the map fog for the visible rows only adrien 2026-09-21 09:46:34 +02:00
  • b2ab4d76eb Sped up large battles and trimmed snapshot traffic adrien 2026-09-21 02:23:04 +02:00
  • dc0432a60a Put the key art behind the main menu adrien 2026-09-21 01:08:42 +02:00
  • ede258d39f Added warfare depth, focused research and a reworked HUD adrien 2026-09-21 01:07:36 +02:00
  • 914bfee6ab Spread player orders across ticks to stop multiplayer lag spikes adrien 2026-09-20 21:13:28 +02:00
  • e71b1b1aa4 Added buildable roads and railways drawn as winding textured links adrien 2026-09-20 20:43:10 +02:00
  • 84dd4473fd Logged the WebGL setup and held the loading screen until the map is ready adrien 2026-09-20 17:20:59 +02:00
  • bf4fc6d6a0 Added a tundra fringe and ragged polar ice edges to the map generator adrien 2026-09-20 17:20:46 +02:00
  • b29be13799 Added a capability report when the WebGL map renderer is unavailable adrien 2026-09-20 09:41:41 +02:00
  • 34e755d1a4 Optimised snapshot traffic and map rendering adrien 2026-09-20 01:07:03 +02:00
  • b385679e52 Sped up the flat map modes and added a boot-style loading log adrien 2026-09-19 22:56:12 +02:00
  • eca9e39760 Added political and economic map modes adrien 2026-09-19 22:40:24 +02:00
  • 187c7a7ed8 Added coastal water wavelets with a Voronoi normal map adrien 2026-09-19 22:03:58 +02:00
  • 2c022d0cbb Reworked terrain relief, the ocean and the borders adrien 2026-09-19 21:40:37 +02:00
  • 2126129515 Added a seeded terrain heightmap with relief lighting and LODs adrien 2026-09-19 20:19:12 +02:00
  • 45dabed2c7 Split the bottom HUD into tile and unit panels adrien 2026-09-19 19:45:49 +02:00
  • b514a19ecc Added a tilted orthographic camera looking north adrien 2026-09-19 19:37:17 +02:00
  • 08f1b2d154 Added textured terrain, procedural water and a blurred fog of war adrien 2026-09-19 17:16:41 +02:00
  • 3b4e19b451 Added a WebGL map renderer with a DOM fallback adrien 2026-09-19 10:34:04 +02:00
  • aa2a8f6e69 Reworked the tile panel header and collapsed the GDP/capita modifiers adrien 2026-09-19 00:43:32 +02:00
  • 8a7db56b59 Added the approval summary and fixed the panel layout and propaganda curve adrien 2026-09-19 00:36:06 +02:00
  • 256b4d3468 Added politics: opinions, ethnicities, propaganda and minority policies adrien 2026-09-19 00:17:29 +02:00
  • cf75b31e68 Fixed air strikes against garrisons and the round-trip fuel model adrien 2026-09-18 22:46:19 +02:00
  • 1a9d48cdc9 Added aircraft sorties, artillery bombardment and local testing mode adrien 2026-09-18 21:55:30 +02:00
  • e8cef400bc Fixed a missed fixture rename in the game screen tests adrien 2026-09-18 21:25:45 +02:00
  • 7ed6fe065f Sped up the test suite with a parallel runner and a world cache adrien 2026-09-18 21:25:02 +02:00
  • 825cff7fa5 Fixed city unit training display adrien 2026-09-18 20:47:32 +02:00
  • d8928e1220 Added ranged attacks and fixed right-clicking unit icons adrien 2026-09-18 20:33:48 +02:00
  • 2377489d4a Added building icons, ports, airports, shipyards and air/naval units adrien 2026-09-18 20:00:09 +02:00
  • c28b2be9a0 Unified city production queue and one city panel with a regional budget adrien 2026-09-18 19:16:09 +02:00
  • 3acd2487df Added roads, regional taxation and a reworked budget view adrien 2026-09-18 07:11:59 +02:00
  • da1d443807 Improved tile information, optimized stack pathfinding adrien 2026-09-18 05:56:54 +02:00
  • b9527e004b Reworked building costs adrien 2026-09-17 22:48:16 +02:00
  • 168c365b87 Refactoring and clean-up adrien 2026-09-17 22:35:42 +02:00
  • 6a4ce1ca5f Split shared data, game state and UI into modules adrien 2026-09-17 22:05:53 +02:00
  • 4e2eae3306 Better map generation adrien 2026-09-17 22:01:30 +02:00
  • b08074a2f3 Visual improvements adrien 2026-09-17 00:56:59 +02:00
  • bc727c408f Visual improvements adrien 2026-09-17 00:28:17 +02:00
  • dd75a545e4 Added missing icons adrien 2026-09-16 22:42:28 +02:00
  • 06df4be96f Artillery + encirclement + budget adrien 2026-09-16 22:41:57 +02:00
  • 0b8c5bee68 Switched to HTML5 adrien 2026-09-16 19:59:18 +02:00
  • b6f8fd3504 Removed unused parts of Godot for export adrien 2026-09-16 12:06:47 +02:00