-
575f08b64e
Enlarged the stack group tick to fill its row
main
adrien
2026-09-28 10:22:00 +02:00
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a98cde4e48
Replaced the placeholder submarine icon
adrien
2026-09-28 10:16:09 +02:00
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da11e1d97d
Showed the culture a propaganda campaign drains
adrien
2026-09-28 10:15:22 +02:00
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9fc94a8e00
Rebuilt the technology panel as one lane-routed draggable graph
adrien
2026-09-28 01:06:07 +02:00
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3c737e9ef9
Derived every description figure from the rule it describes
adrien
2026-09-28 00:05:39 +02:00
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c85f79fee2
Drew one bombardment arc per stack above the unit icons
adrien
2026-09-27 10:46:50 +02:00
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4d3591c48f
Corrected the catalogue descriptions and quoted every rate per day
adrien
2026-09-27 10:38:37 +02:00
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26e5141ca2
Split the resource tooltip into aligned production and consumption lines
adrien
2026-09-25 16:07:03 +02:00
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0a1c2d0c58
Guaranteed the 45-second starter build even on an unpowered map
adrien
2026-09-25 15:29:19 +02:00
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80d2e22a59
Sped up simple construction and showed resource costs on build cards
adrien
2026-09-25 15:26:17 +02:00
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4e11af2b6c
Showed the nation's resource pool in the simple economy's top panel
adrien
2026-09-25 14:59:40 +02:00
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d5305da449
Gave the world a simple economy: one pool per nation and a global market
adrien
2026-09-25 14:58:49 +02:00
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49613f2a1c
Made training gather materials, fixed the trade graph, and banked money gifts
adrien
2026-09-24 21:20:47 +02:00
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afb23df669
Cut the migration sweep's repeated lookups and population churn
adrien
2026-09-24 20:48:12 +02:00
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a219cf650f
Flew aircraft and missiles straight and let strikes target fogged cities
adrien
2026-09-24 20:25:08 +02:00
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36ac6698a8
Let stacks split by shift-click and cross allied or at-war land
adrien
2026-09-24 19:41:08 +02:00
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cc5c57c5f4
Gave the world spies, treaties and nuclear weapons
adrien
2026-09-24 19:23:54 +02:00
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54efd66a63
Grouped the unit stack by type and let ranged units pick a target
adrien
2026-09-24 16:20:09 +02:00
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1c6f0ae1f1
Cut the per-broadcast and per-frame cost on a full-sized map
adrien
2026-09-24 00:33:51 +02:00
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822c26f616
Founded every nation with a standing army and a year of reserves
adrien
2026-09-23 22:41:44 +02:00
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0d1995c0bb
Stopped a tile-work rebuild from discarding every cached trade walk
adrien
2026-09-23 22:22:50 +02:00
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80429918c6
Made producers pay their own way and settled the world to steady prices
adrien
2026-09-23 21:45:28 +02:00
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31683be27d
Rolled the commodity index over ninety days and gave the market an equilibrium
adrien
2026-09-23 18:54:07 +02:00
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7dbbe8696f
Gave the tax boxes a stepper and kept edits from the snapshot
adrien
2026-09-23 18:00:07 +02:00
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965f0bffa9
Drew the cylindrical map as a repeating world
adrien
2026-09-23 17:44:00 +02:00
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4600b16399
Stockpiled a month of every material and cached the trade walks
adrien
2026-09-23 15:59:28 +02:00
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3418e80160
Turned unit upkeep into a resource bill and gave research the erlenmeyer icon
adrien
2026-09-23 13:01:30 +02:00
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15d0c3877c
Gave figures a unified signed display and templated the resource table
adrien
2026-09-23 12:25:56 +02:00
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35c46aba10
Halved the test suite's runtime and pruned trivial tests
adrien
2026-09-23 10:43:19 +02:00
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aed6ba94f2
Rolled the central bank's commodity chart over the last two years
adrien
2026-09-23 00:03:23 +02:00
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2d36685ca0
Moved tile works into a management panel and put every building on one card
adrien
2026-09-22 23:51:48 +02:00
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7ea5373b60
Moved the economy onto resources and surfaced each building's material bill
adrien
2026-09-22 23:31:36 +02:00
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1324128245
Showed idle trade routes and flagged migrant flows on the economic maps
adrien
2026-09-22 21:44:29 +02:00
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aa726ff431
Made queued buildings gather their materials and rise ten times faster
adrien
2026-09-22 21:43:31 +02:00
-
c8260b2108
Better tile building management
adrien
2026-09-22 19:50:00 +02:00
-
7c28c4591e
Fixed a typo for Northumbrian towns
adrien
2026-09-22 18:13:02 +02:00
-
8f9f72aba7
Added Bulgaria and Northumbria as playable nations
adrien
2026-09-22 18:09:25 +02:00
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c2f131da5c
Turned tile improvements into construction sites with their own budgets
adrien
2026-09-22 18:08:31 +02:00
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6f73e2cc51
Reworked the world around a fixed sea share and settled coasts
adrien
2026-09-22 17:00:38 +02:00
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71dad18e8d
Let central banks work their reserves and cleared the landlocked famines
adrien
2026-09-22 15:28:11 +02:00
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3e429ccb64
Gave production buildings their own economy and fed island regions
adrien
2026-09-22 14:34:14 +02:00
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238985b6fe
Started a famine when a region's food runs out
adrien
2026-09-22 12:54:23 +02:00
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b6287d7cf0
Replaced the GDP tax with national sales and tariff taxes
adrien
2026-09-22 07:20:59 +02:00
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91dfedf7ec
Gave regions their own economies and removed the global market
adrien
2026-09-22 06:41:58 +02:00
-
e7ee5dbf0e
Added the resource economy, its works and their icons
adrien
2026-09-22 05:27:11 +02:00
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9690c68ced
Fixed air-strike range and made war-crime popularity a one-off
adrien
2026-09-21 23:24:29 +02:00
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f3e94a3d53
Added the devlog, fixed the map labels and reworked joining
adrien
2026-09-21 23:08:05 +02:00
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bc18598bcf
Grew continents from seeded domes and gave every small island a nation
adrien
2026-09-21 20:24:30 +02:00
-
75bddddb7f
Named the actors behind government news
adrien
2026-09-21 13:49:42 +02:00
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2005cac7f7
Added Texas and Alabama
adrien
2026-09-21 13:49:42 +02:00
-
f2b52fc2b4
Added sound and credits, bombardment audio, and hid foreign production
adrien
2026-09-21 13:36:28 +02:00
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a33dfe8132
Chose one of two main-menu backgrounds at launch
adrien
2026-09-21 12:57:57 +02:00
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a6b49a5d5a
Tracked automatic refocus for repeatable technologies
adrien
2026-09-21 12:55:18 +02:00
-
36e1e4043b
Document the reconstructed feature roadmap
adrien
2026-09-21 12:29:50 +02:00
-
d73ea4735d
Grew the economy at a constant rate and forecast the budget
adrien
2026-09-21 12:27:11 +02:00
-
8e2232936e
Let the political view spread its labels further
adrien
2026-09-21 11:40:47 +02:00
-
bd9b206708
Gave the new buildings real effects
adrien
2026-09-21 11:38:01 +02:00
-
4b634e4561
Rebuilt the fog of war a tile at a time
adrien
2026-09-21 11:06:44 +02:00
-
bb097ea601
Built the map fog for the visible rows only
adrien
2026-09-21 09:46:34 +02:00
-
b2ab4d76eb
Sped up large battles and trimmed snapshot traffic
adrien
2026-09-21 02:23:04 +02:00
-
dc0432a60a
Put the key art behind the main menu
adrien
2026-09-21 01:08:42 +02:00
-
ede258d39f
Added warfare depth, focused research and a reworked HUD
adrien
2026-09-21 01:07:36 +02:00
-
914bfee6ab
Spread player orders across ticks to stop multiplayer lag spikes
adrien
2026-09-20 21:13:28 +02:00
-
e71b1b1aa4
Added buildable roads and railways drawn as winding textured links
adrien
2026-09-20 20:43:10 +02:00
-
84dd4473fd
Logged the WebGL setup and held the loading screen until the map is ready
adrien
2026-09-20 17:20:59 +02:00
-
bf4fc6d6a0
Added a tundra fringe and ragged polar ice edges to the map generator
adrien
2026-09-20 17:20:46 +02:00
-
b29be13799
Added a capability report when the WebGL map renderer is unavailable
adrien
2026-09-20 09:41:41 +02:00
-
34e755d1a4
Optimised snapshot traffic and map rendering
adrien
2026-09-20 01:07:03 +02:00
-
b385679e52
Sped up the flat map modes and added a boot-style loading log
adrien
2026-09-19 22:56:12 +02:00
-
eca9e39760
Added political and economic map modes
adrien
2026-09-19 22:40:24 +02:00
-
187c7a7ed8
Added coastal water wavelets with a Voronoi normal map
adrien
2026-09-19 22:03:58 +02:00
-
2c022d0cbb
Reworked terrain relief, the ocean and the borders
adrien
2026-09-19 21:40:37 +02:00
-
2126129515
Added a seeded terrain heightmap with relief lighting and LODs
adrien
2026-09-19 20:19:12 +02:00
-
45dabed2c7
Split the bottom HUD into tile and unit panels
adrien
2026-09-19 19:45:49 +02:00
-
b514a19ecc
Added a tilted orthographic camera looking north
adrien
2026-09-19 19:37:17 +02:00
-
08f1b2d154
Added textured terrain, procedural water and a blurred fog of war
adrien
2026-09-19 17:16:41 +02:00
-
3b4e19b451
Added a WebGL map renderer with a DOM fallback
adrien
2026-09-19 10:34:04 +02:00
-
aa2a8f6e69
Reworked the tile panel header and collapsed the GDP/capita modifiers
adrien
2026-09-19 00:43:32 +02:00
-
8a7db56b59
Added the approval summary and fixed the panel layout and propaganda curve
adrien
2026-09-19 00:36:06 +02:00
-
256b4d3468
Added politics: opinions, ethnicities, propaganda and minority policies
adrien
2026-09-19 00:17:29 +02:00
-
cf75b31e68
Fixed air strikes against garrisons and the round-trip fuel model
adrien
2026-09-18 22:46:19 +02:00
-
1a9d48cdc9
Added aircraft sorties, artillery bombardment and local testing mode
adrien
2026-09-18 21:55:30 +02:00
-
e8cef400bc
Fixed a missed fixture rename in the game screen tests
adrien
2026-09-18 21:25:45 +02:00
-
7ed6fe065f
Sped up the test suite with a parallel runner and a world cache
adrien
2026-09-18 21:25:02 +02:00
-
825cff7fa5
Fixed city unit training display
adrien
2026-09-18 20:47:32 +02:00
-
d8928e1220
Added ranged attacks and fixed right-clicking unit icons
adrien
2026-09-18 20:33:48 +02:00
-
2377489d4a
Added building icons, ports, airports, shipyards and air/naval units
adrien
2026-09-18 20:00:09 +02:00
-
c28b2be9a0
Unified city production queue and one city panel with a regional budget
adrien
2026-09-18 19:16:09 +02:00
-
3acd2487df
Added roads, regional taxation and a reworked budget view
adrien
2026-09-18 07:11:59 +02:00
-
da1d443807
Improved tile information, optimized stack pathfinding
adrien
2026-09-18 05:56:54 +02:00
-
b9527e004b
Reworked building costs
adrien
2026-09-17 22:48:16 +02:00
-
168c365b87
Refactoring and clean-up
adrien
2026-09-17 22:35:42 +02:00
-
6a4ce1ca5f
Split shared data, game state and UI into modules
adrien
2026-09-17 22:05:53 +02:00
-
4e2eae3306
Better map generation
adrien
2026-09-17 22:01:30 +02:00
-
b08074a2f3
Visual improvements
adrien
2026-09-17 00:56:59 +02:00
-
bc727c408f
Visual improvements
adrien
2026-09-17 00:28:17 +02:00
-
dd75a545e4
Added missing icons
adrien
2026-09-16 22:42:28 +02:00
-
06df4be96f
Artillery + encirclement + budget
adrien
2026-09-16 22:41:57 +02:00
-
0b8c5bee68
Switched to HTML5
adrien
2026-09-16 19:59:18 +02:00
-
b6f8fd3504
Removed unused parts of Godot for export
adrien
2026-09-16 12:06:47 +02:00