Fixed a missed fixture rename in the game screen tests
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@@ -238,7 +238,7 @@ export class GameScreenTest extends TestCase {
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const network = stubNetwork();
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const screen = new GameScreen(network, makeConfig());
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screen.enter();
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const state = defaultState();
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const state = smallState();
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screen.onState(state.snapshot(0));
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const capital = state.cities.find((c) => c.civ === 0 && c.isCapital);
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screen.map.onCitySelected(capital.id);
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