adrien
|
b69cabfab8
|
Basic protocol structure on the server side
|
2025-09-28 11:09:26 +02:00 |
|
adrien
|
0ade2938f3
|
Use uint32 instead of SDL_Color
|
2025-09-28 11:08:38 +02:00 |
|
adrien
|
695b9d16de
|
Additions to class diagrams
|
2025-09-28 11:07:36 +02:00 |
|
adrien
|
665e2bdd4e
|
Basic server listening loop.
|
2025-09-20 13:29:06 +02:00 |
|
adrien
|
4f6ac7fcb6
|
Merge branch 'main' of ssh://git.cfpi-fpsi.eu:1337/chopin-interactive/librefront
|
2025-09-20 12:14:37 +02:00 |
|
adrien
|
9aad5531d6
|
Added test map
|
2025-09-19 12:59:07 +02:00 |
|
adrien
|
b1fbd8b35e
|
Changed Game to GameState as to represent the game at a given time
|
2025-09-19 12:48:47 +02:00 |
|
adrien
|
2e135ad946
|
A more complete UML diagram for the game state
|
2025-09-19 12:42:28 +02:00 |
|
adrien
|
c05350ef67
|
Server/Client build separation
|
2025-09-09 09:09:42 +02:00 |
|
adrien
|
3898c3c199
|
Added UML diagrams for game classes and JoinGame use case
|
2025-09-09 07:10:26 +02:00 |
|