Commit Graph
76 Commits
Author SHA1 Message Date
Garux 10165e88d1 revert some icons
f-world.svg - better geometrical representation, better depth sense
status_brush.svg
status_entity.svg
status_patch.svg - no padding to have them nuff big
bobtoolz_poly.svg - better functionality representation
bobtoolz_merge.svg
bobtoolz_split.svg
bobtoolz_splitcol.svg
bobtoolz_splitrow.svg - better and uniform functionality representation
select.svg - nuff padding from button border under default theme, unwanted colorizing
copy.svg - unwanted colorizing

#296
2026-07-09 02:51:59 +05:00
Garux 1ac117572b icons tweaks by @julius2k26
closes #296
2026-07-09 02:06:54 +05:00
Garux 7a1afa9d43 minor tweaks to Viewports themes
closes #292
2026-07-06 22:55:47 +05:00
Garux 9fbb551ad6 minor gui tweaks 2025-12-03 20:09:08 +05:00
Garux 374c3fc239 indicate model loading failure by nomodel.png 2025-10-22 21:16:58 +05:00
Garux 52f1f3c53f adjust dark.qss darker.qss colors 2025-10-20 00:24:05 +05:00
Garux 75412e507e dark.qss darker.qss adjust sizes back 2025-10-19 21:30:24 +05:00
Garux 93102ee111 dark.qss darker.qss mods by Julius 2025-10-19 21:28:58 +05:00
Garux 9977ddfa1a generate light theme bitmaps in settings path, app path may have no write permission 2025-10-11 16:03:19 +05:00
Garux 758db8358d * adjust icons in light GUI themes for better visibility 2025-10-10 19:21:39 +05:00
Garux 875efcd650 fix dark.qss when editor is started normally; somehow effect of switch theme on the run is different regarding toolbar::spacing 2025-10-08 17:07:46 +05:00
Garux 2bec7e7177 tweak dark.qss 2025-10-07 16:47:52 +05:00
Garux d8afccdcb6 more svg icons 2025-10-05 14:38:07 +05:00
Garux c9b618c7e8 more svg icons 2025-09-16 19:36:05 +05:00
Garux 009436f9d6 fix notex.png text height 2025-09-16 19:33:46 +05:00
Garux 95ab1e506d new notex.png shadernotex.png 2025-09-16 05:41:27 +05:00
Garux c81c2b70c1 * improved GUI themes, new unmodified Fusion theme, external .qss file 2025-09-15 02:03:49 +05:00
Garux 34f7fe77b0 * new icons by Julius, high dpi scaling support
closes #111
2025-09-12 22:47:13 +05:00
Garux 1599d0a64b * layers system (stored in comments of .map file)
menus	* View->Layers Browser (L)
	* Edit->Expand Selection To Layers (ctrl + q)
	* shift + q: move-to LayersMenu
closes #133
2025-08-31 16:25:12 +05:00
Garux eed8c1b083 * m2 in texBro: context menu 2025-08-08 18:12:50 +05:00
Garux e370745488 add quakelive.exclude for autopacker 2025-03-02 02:20:45 +05:00
Garux 07ae4b0c06 adjust Q3Radiant Original, QE4 Original themes grid for more distinct geometry
particularly triggers having 0.5 gray in most of ent defs
2025-01-31 09:41:15 +05:00
Garux d107800f6d * Misc->Colors: add Model Browser Background control 2025-01-30 21:29:54 +05:00
Garux 8820a72d05 meaningful naming of color preferences 2025-01-30 20:39:08 +05:00
Garux a3e673302c * Misc->Colors: add CameraIcon, AxisX, AxisY, AxisZ controls 2025-01-29 23:44:11 +05:00
Garux 870bdc2782 * add Blender Lighter and Green viewports themes by Julius 2025-01-27 14:21:37 +05:00
Garux 063784e5ce * Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/ 2025-01-27 14:06:18 +05:00
Garux f56ed5b940 tweak global.xlink 2024-09-24 20:30:34 +05:00
Garux 2d11fdee43 enable DPI awareness on Windows
fixes text size in texEdit, lineEdit, label, button, comboBox, comboBox size
setting to awareness V2 somehow has effect of not setting awareness
2024-01-09 01:31:11 +06:00
Garux b2c1153175 move "windows:darkmode=1" parameter setting to qt.conf 2024-01-08 01:02:32 +06:00
Garux 4b8468fea1 fix icon name typo 2023-09-19 20:25:08 +06:00
Garux 3d5114cf02 fix libpng warnings 2022-11-02 09:01:25 +03:00
Garux b701e17d6b tweak global.xlink & README.md 2022-10-27 11:30:47 +03:00
Garux 9d3d204018 Qt 2022-10-27 09:10:31 +03:00
Garux f61e0dcb67 * view->filter->sky: Q3 shader based skies (skyParms keyword) 2022-07-18 18:28:56 +03:00
Garux d3e48d8c31 * render Q3 shader based skyboxes
logic: load 6 skybox textures when shader gets used by scene, don't unload dynamically, just on 'flush'
texture browser only uses normal preview image and doesn't trigger potentially heavy box loading
also fix R_ResampleTexture for [2+x upscaling
2022-07-18 10:05:19 +03:00
Garux 5c67990859 remove q3data and dependencies
looks like it has no any use today
2021-10-07 21:10:12 +03:00
Garux c4528f8d64 add custom Gtk config for Windows 2020-05-03 12:30:32 +03:00
Garux 4e4bb3a153 add q3map2 autopacker exclusion file for Quake3 2020-05-03 12:28:26 +03:00
Garux 963010c658 fix mouse shortcuts.txt url case, was not functioning in linux 2020-03-09 17:08:15 +03:00
Garux 04bf329bf2 update q3map2 wiki link 2020-02-29 05:16:53 +03:00
Garux aa99f4d254 * UV Tool (edit texture alignment of selected face) modifiers:
pivot control point and lines: ctrl = snap hard to face vertices and grid
		grid density controls: shift = change density of both axes synchronously, ctrl = power of two grid
		scale lines: shift = scale axes synchronously, ctrl = snap hard to vertices
		alt + m1 on grid = skew texture (is possible alright in BP and Valve220 map formats, not in AP); ctrl = snap hard to edges
		texture move: shift = only move along the axis with the biggest move, ctrl = snap grid lines hard to vertices and pivot
		rotate: shift = rotate with step of 15 degrees, ctrl = snap hard to edges
2019-05-19 10:30:44 +03:00
Garux aa6e80f5a4 add MBSPC documentation to the help menu 2019-02-13 02:39:37 +03:00
Garux 367e13e880 * map objects counts statusbar icons
* omit textures/ prefix in texture clipboard status
2018-06-09 22:04:23 +03:00
Garux d3b1bfaefa * restyle manipulators icons in GtkRadiant 1.5 way 2018-01-11 15:20:55 +03:00
Garux 723a615110 * texture locking during vertex and edge manipulations 2017-12-06 13:57:40 +03:00
Garux 93be572ca3 * filterbar: removed barely used areaportal button, moved 'apply nodraw/nodrawnonsolid' functions to translucent button 2017-08-08 20:45:21 +03:00
Garux a28b531d84 Radiant:
misc...
	* entity inspector, entity list->'autofocus on selection' buttons: also do FocusAllViews() on clicking them
	* focus on preferences treeview on 2nd+ call to make text search to work
	* fixed WindowPositionTracker globally: minus many particular hacks, plus correct wnds positioning in Floating viewports layout
	* fixed ToggleShown functionality: shown/hidden wnds states are saved and loaded correctly in Floating viewports layout
	* also save/load XY and Cam viewports visibility states
	* new preferences->layout icons
	* fix: stop chaseMouseMotion on mouse button release
2017-08-02 09:54:33 +03:00
Garux 0139fa9de6 Radiant:
binds...
	* doubleClick/Enter in Entity inspector Class list = convert entities
	* ctrl during creating brush = cube brush

misc...
	* on worldspawn entity create/convert to one do most expected move-selected-primitives-to-worldspawn
	* convert point entity to group one = placeholder brush at origin + remove origin key
	* convert group entity to point one: set origin key to contained primitives center
	* fix uniform rotation operations for eclassmodel, miscmodel entities
	* scale miscmodel entities uniformly
	* added func_detail to world and detail filters
	* region->set_xy: using active projection, not just xy one; is subtractive (no region off before applying)
	* new brush prefab: icosahedron
	* refactored CSGTool, improved Hollow::diagonal algorithm stability

	improved view_cubiclipping.png
2017-08-02 09:44:13 +03:00
Garux 9613511560 Radiant:
binds...
	* m2 drag in cam = sideways+updownways strafemode; do not enter/quit freelook, if long button press (>300ms)
	* m1 drag in freelook = sideways+updownways strafemode (mainly for visual editing)
	* ctrl + m3/drag = seamless brush face to face texture paste; works for any faces in BP mode, only axial ones in AP
	* ctrl + shift + a: select all visible brush faces and curves, textured by selected shader
		(more obvious way, than existing ones: components mode::faces->shift+a and find/replace to empty)
	* shift during creating brush = quadratic brush
	* drag clipper point + shift = constrain to axis with biggest move amount

misc...
	* -gamedetect command line option to enable game detection
	* don't disable aero by default; -aero command line option disables one
	* "Don't show" (during session) checkbox in Light Intensity dialog
	* fix: show-grid toggle hides grid, when snap-to-grid is off too
	* region mode: draw out of region part of grid in subtle style
	texbro tags button png icon
2017-08-02 09:42:58 +03:00