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shader editor: add skybox template
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@@ -743,6 +743,22 @@ R"(
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// remap back to original shader
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q3map_remapShader textures/
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}
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)"
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},
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{
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"%skybox",
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R"(
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qer_editorImage env/
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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q3map_sunExt 1 1 1 85 -43 60 2 16
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q3map_LightMapFilterRadius 0 8
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q3map_skylight 70 4
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nopicmip
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// path without _bk.tga suffix
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skyparms env/
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}
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)"
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},
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};
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