Merge branch 'qfusion_updates' into 'master'

-game qfusion updates



See merge request !29
This commit is contained in:
TimePath
2016-07-24 03:58:46 +00:00
+14 -14
View File
@@ -103,21 +103,21 @@
{
"qfusion", /* -game x */
"baseq3", /* default base game data dir */
".q3a", /* unix home sub-dir */
"quake", /* magic path word */
"base", /* default base game data dir */
".qfusion", /* unix home sub-dir */
"qfusion", /* magic path word */
"scripts", /* shader directory */
2048, /* max lightmapped surface verts */
2048, /* max surface verts */
12288, /* max surface indexes */
qtrue, /* flares */
65535, /* max lightmapped surface verts */
65535, /* max surface verts */
393210, /* max surface indexes */
qfalse, /* flares */
"flareshader", /* default flare shader */
qfalse, /* wolf lighting model? */
512, /* lightmap width/height */
1.0f, /* lightmap gamma */
qfalse, /* lightmap sRGB */
qfalse, /* texture sRGB */
qfalse, /* color sRGB */
qtrue, /* lightmap sRGB */
qtrue, /* texture sRGB */
qtrue, /* color sRGB */
0.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */
1.0f, /* lightgrid scale */
@@ -125,15 +125,15 @@
qtrue, /* light angle attenuation uses half-lambert curve */
qtrue, /* disable shader lightstyles hack */
qtrue, /* keep light entities on bsp */
8, /* default patchMeta subdivisions tolerance */
4, /* default patchMeta subdivisions tolerance */
qtrue, /* patch casting enabled */
qtrue, /* compile deluxemaps */
0, /* deluxemaps default mode */
256, /* minimap size */
512, /* minimap size */
1.0f, /* minimap sharpener */
0.0f, /* minimap border */
1.0f / 66.0f, /* minimap border */
qtrue, /* minimap keep aspect */
MINIMAP_MODE_WHITE, /* minimap mode */
MINIMAP_MODE_GRAY, /* minimap mode */
"../minimaps/%s.tga", /* minimap name format */
"FBSP", /* bsp file prefix */
1, /* bsp file version */