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fix group entities with origin broken in 1d441d5b06
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@@ -1229,6 +1229,8 @@ static void AdjustBrushesForOrigin( entity_t& ent, const Vector3& offset ){
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/* rebuild brush windings (ydnar: just offsetting the winding above should be fine) */
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// CreateBrushWindings( b ); // can be desirable for higher windings precision, but handle already created bevel sides
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b.minmax.mins += offset;
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b.minmax.maxs += offset;
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}
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/* walk patch list */
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