adrien ede258d39f Added warfare depth, focused research and a reworked HUD
- Tile improvements (fortifications, radar towers, coastal cannons), trenches,
  zone of control, support-unit capture and launch transports, with parabolic
  barrage arcs drawn between attacker and target.
- Focused research that pours points straight into the chosen technology, with
  per-technology progress kept when the focus changes, plus repeatable levels.
- Popularity reworked to integer points, war and pillage effects, minority
  policies and month-over-month arrows on the nation summary.
- City progress bars, square improvement buttons, a technology tab of wide
  short cards with progress bars, transport cargo readout and double-click to
  open a city panel.
2026-09-21 01:07:36 +02:00
2026-09-16 19:59:18 +02:00
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2026-09-16 19:59:18 +02:00
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2026-09-15 14:48:34 +02:00
2026-09-16 19:59:18 +02:00
2026-09-15 14:48:34 +02:00
2026-09-16 19:59:18 +02:00
2026-09-16 19:59:18 +02:00
2026-09-16 19:59:18 +02:00
S
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