Commit Graph
6 Commits
Author SHA1 Message Date
adrien 3acd2487df Added roads, regional taxation and a reworked budget view
Roads are pre-generated between cities with a greedy geometric spanner and flatten unit movement cost. City improvements now only affect the tiles their region controls, with per-region tax collection and a Cities tab. The budget is a grouped, scrollable table with 25%/year tax and a 10%-of-GDP opening treasury. Also merged the tile info into the city panel, kept conflict and budget expansion state across snapshots, added join notifications, filled border corners, drew battle sides as stacks and made tab overflow scroll.
2026-09-18 07:11:59 +02:00
adrien da1d443807 Improved tile information, optimized stack pathfinding 2026-09-18 05:56:54 +02:00
adrien b9527e004b Reworked building costs 2026-09-17 22:48:16 +02:00
adrien 168c365b87 Refactoring and clean-up 2026-09-17 22:35:42 +02:00
adrien 06df4be96f Artillery + encirclement + budget 2026-09-16 22:41:57 +02:00
adrien 0b8c5bee68 Switched to HTML5 2026-09-16 19:59:18 +02:00