Remove redundant code
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@@ -142,6 +142,9 @@ function stop_timing() {
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function restart_game() {
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game_finished = false;
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mines_placed = false;
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// Based on the level, we calculate the grid size and amount
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// of mines. The height of the grid increases every two
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// levels.
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field_height = 8 + Math.floor(current_level / 2);
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minefield_initialize();
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update_particle_canvas_size();
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@@ -157,11 +160,6 @@ function restart_game() {
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}
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function start_or_continue_game(level) {
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// Based on the level, we calculate the grid size and amount
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// of mines. The height of the grid increases every two
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// levels.
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current_level = level;
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field_height = 8 + Math.floor(current_level / 2);
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let minefield_html = localStorage.getItem(current_level + "-minefield_html");
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$("#level").innerText = current_level;
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if (minefield_html == null) {
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@@ -346,4 +344,4 @@ function lose_game() {
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cell.innerText = "";
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}
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});
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}
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}
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