Add make format rule

This commit is contained in:
2025-09-09 10:05:07 +02:00
parent 79f5aadc89
commit edca8806cf
10 changed files with 35 additions and 27 deletions
+2 -1
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@@ -2,4 +2,5 @@
/librefront /librefront
/librefront-headless /librefront-headless
/perf.data* /perf.data*
/massif.out* /massif.out*
/*~
+6 -1
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@@ -41,7 +41,7 @@ SERVER_LDFLAGS := $(COMMON_LDFLAGS)
CLIENT := librefront CLIENT := librefront
SERVER := librefront-headless SERVER := librefront-headless
.PHONY: all clean .PHONY: all clean format
all: $(CLIENT) $(SERVER) all: $(CLIENT) $(SERVER)
@@ -66,6 +66,11 @@ build/server/%.o: $(SRC_DIR)/server/%.c
clean: clean:
$(RM) -r build/ $(CLIENT) $(SERVER) perf.data* massif.out* $(RM) -r build/ $(CLIENT) $(SERVER) perf.data* massif.out*
format:
find $(SRC_DIR) -type f \( -name '*.c' -o -name '*.h' \) \
-exec sh -c 'tmp=$$(mktemp) || tmp=/tmp/indent.$$$$; \
indent -gnu "$$1" -o "$$tmp" && mv "$$tmp" "$$1"' _ {} \;
-include $(COMMON_DEP) -include $(COMMON_DEP)
-include $(CLIENT_DEP) -include $(CLIENT_DEP)
-include $(SERVER_DEP) -include $(SERVER_DEP)
+1
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@@ -9,6 +9,7 @@ pkgs.mkShellNoCC {
glib glib
gcc gcc
indent
pkg-config pkg-config
cloc cloc
valgrind valgrind
+3 -3
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@@ -48,7 +48,7 @@ SDL_AppInit (void **appstate, int argc, char **argv)
#endif #endif
SDL_SetAppMetadata (GAME_NAME, GAME_VERSION, GAME_URL); SDL_SetAppMetadata (GAME_NAME, GAME_VERSION, GAME_URL);
if (!SDL_Init (SDL_INIT_VIDEO)) if (!SDL_Init (SDL_INIT_VIDEO))
{ {
g_error ("Couldn't initialize SDL: %s", SDL_GetError ()); g_error ("Couldn't initialize SDL: %s", SDL_GetError ());
@@ -63,7 +63,7 @@ SDL_AppResult
SDL_AppEvent (void *appstate, SDL_Event *event) SDL_AppEvent (void *appstate, SDL_Event *event)
{ {
UNUSED (appstate); UNUSED (appstate);
if (event->type == SDL_EVENT_QUIT) if (event->type == SDL_EVENT_QUIT)
{ {
return SDL_APP_SUCCESS; return SDL_APP_SUCCESS;
@@ -79,7 +79,7 @@ SDL_AppIterate (void *appstate)
GfxContext_prerender (gfx_ctx); GfxContext_prerender (gfx_ctx);
GfxContext_postrender (gfx_ctx); GfxContext_postrender (gfx_ctx);
return SDL_APP_CONTINUE; return SDL_APP_CONTINUE;
} }
+4 -2
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@@ -30,14 +30,16 @@ GfxContext_new ()
if (!self->window) if (!self->window)
{ {
g_critical ("Couldn't create window for context %p: %s", self, SDL_GetError ()); g_critical ("Couldn't create window for context %p: %s", self,
SDL_GetError ());
} }
self->renderer = SDL_CreateRenderer (self->window, NULL); self->renderer = SDL_CreateRenderer (self->window, NULL);
if (!self->window) if (!self->window)
{ {
g_critical ("Couldn't create renderer for context %p: %s", self, SDL_GetError ()); g_critical ("Couldn't create renderer for context %p: %s", self,
SDL_GetError ());
} }
return self; return self;
+4 -4
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@@ -34,8 +34,8 @@ typedef struct GfxContext
} GfxContext; } GfxContext;
GfxContext *GfxContext_new (); GfxContext *GfxContext_new ();
void GfxContext_prerender (GfxContext *self); void GfxContext_prerender (GfxContext * self);
void GfxContext_postrender (GfxContext *self); void GfxContext_postrender (GfxContext * self);
void GfxContext_free (GfxContext *self); void GfxContext_free (GfxContext * self);
void GfxContext_renderWorld (GfxContext *self, World *world); void GfxContext_renderWorld (GfxContext * self, World * world);
+2 -3
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@@ -13,11 +13,11 @@ typedef struct Player
unsigned int id; unsigned int id;
const char *name; const char *name;
SDL_Color color; /* 4 bytes */ SDL_Color color; /* 4 bytes */
unsigned int power; unsigned int power;
unsigned int population, max_population; unsigned int population, max_population;
gboolean is_alive : 1, is_human : 1; gboolean is_alive:1, is_human:1;
} Player; } Player;
typedef struct GameState typedef struct GameState
@@ -26,4 +26,3 @@ typedef struct GameState
GArray *players; GArray *players;
Player *me; Player *me;
} GameState; } GameState;
-1
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@@ -1,2 +1 @@
#include "world.h" #include "world.h"
+10 -10
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@@ -3,12 +3,12 @@
#include <glib-2.0/glib.h> #include <glib-2.0/glib.h>
typedef enum TerrainType typedef enum TerrainType
{ {
TERRAIN_WATER, TERRAIN_WATER,
TERRAIN_FLAT, TERRAIN_FLAT,
TERRAIN_HILL, TERRAIN_HILL,
TERRAIN_MOUNTAIN TERRAIN_MOUNTAIN
} TerrainType; } TerrainType;
typedef struct MapTile typedef struct MapTile
{ {
@@ -16,7 +16,7 @@ typedef struct MapTile
unsigned int owner_id; unsigned int owner_id;
TerrainType terrain_type; TerrainType terrain_type;
gboolean is_defended : 1, is_radiated : 1; gboolean is_defended:1, is_radiated:1;
} MapTile; } MapTile;
typedef struct World typedef struct World
@@ -27,14 +27,14 @@ typedef struct World
} World; } World;
typedef struct Building Building; // Typedef is needed to avoid circular dependency typedef struct Building Building; // Typedef is needed to avoid circular dependency
struct Building struct Building
{ {
MapTile *parent_tile; MapTile *parent_tile;
unsigned int level; unsigned int level;
unsigned int (*at_what_cost) (Building *self, World *world); unsigned int (*at_what_cost) (Building * self, World * world);
}; };
World *World_new (unsigned int width, unsigned int height); World *World_new (unsigned int width, unsigned int height);
void World_tick (World *self); void World_tick (World * self);
+3 -2
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@@ -1,7 +1,8 @@
#include <stdio.h> #include <stdio.h>
int main () int
main ()
{ {
fprintf(stderr, "Server not implemented!\n"); fprintf (stderr, "Server not implemented!\n");
return -1; return -1;
} }