Loading maps using libpng instead of SDL_image

This commit is contained in:
2025-09-24 20:07:10 +02:00
parent d99ae5c05b
commit 6512ac7dcf
7 changed files with 107 additions and 61 deletions
+6 -6
View File
@@ -22,7 +22,7 @@ RM := rm -f
DEBUG ?= 1
COMMON_CFLAGS := -std=$(STD) -Werror -Wextra -Wall -MMD -MP -I$(SRC_DIR) `pkg-config --cflags glib-2.0 gio-2.0`
COMMON_LDFLAGS := -std=$(STD) -lm `pkg-config --libs glib-2.0 gio-2.0 sdl3 sdl3-image`
COMMON_LDFLAGS := -std=$(STD) -lm `pkg-config --libs glib-2.0 gio-2.0`
ifeq ($(DEBUG),1)
COMMON_CFLAGS += -g -DDEBUG
@@ -31,12 +31,12 @@ else
COMMON_CFLAGS += -O2 -DNDEBUG
endif
# libpng should be gone from the client after the server is working
CLIENT_CFLAGS := $(COMMON_CFLAGS) `pkg-config --cflags sdl3 libpng`
CLIENT_LDFLAGS := $(COMMON_LDFLAGS) `pkg-config --libs sdl3 libpng`
CLIENT_CFLAGS := $(COMMON_CFLAGS) # `pkg-config --cflags sdl3`
CLIENT_LDFLAGS := $(COMMON_LDFLAGS) # `pkg-config --libs sdl3`
SERVER_CFLAGS := $(COMMON_CFLAGS)
SERVER_LDFLAGS := $(COMMON_LDFLAGS)
SERVER_CFLAGS := $(COMMON_CFLAGS) `pkg-config --cflags libpng`
SERVER_LDFLAGS := $(COMMON_LDFLAGS) `pkg-config --libs libpng`
CLIENT := librefront
SERVER := librefront-headless
+1 -1
View File
@@ -5,7 +5,7 @@ in
pkgs.mkShellNoCC {
packages = with pkgs; [
sdl3
sdl3-image
libpng
glib
gcc
+1 -1
View File
@@ -36,7 +36,7 @@ static World *test_world;
World *
_make_test_World ()
{
World *self = World_load_from_file ("res/test_map_2.png");
World *self = World_load_from_path ("res/test_map_2.png");
/* TODO: add players and so on. That will be in GameState,
though. Or GameData. */
+1 -1
View File
@@ -55,7 +55,7 @@ GfxContext_render (GfxContext *self)
{
SDL_RenderTexture (self->renderer, self->world_texture, NULL, NULL);
}
SDL_RenderPresent (self->renderer);
}
+2 -2
View File
@@ -41,8 +41,8 @@ typedef struct GfxContext
} GfxContext;
GfxContext *GfxContext_new ();
void GfxContext_render (GfxContext *self);
void GfxContext_render (GfxContext * self);
void GfxContext_free (GfxContext * self);
void GfxContext_cache_World (GfxContext * self, World * world);
void GfxContext_update_Players (GfxContext *self, World * world);
void GfxContext_update_Players (GfxContext * self, World * world);
+92 -46
View File
@@ -1,69 +1,113 @@
#include <common/world.h>
static inline Uint32
_surf_pixel (SDL_Surface *surface, int x, int y)
typedef struct
{
int bpp = SDL_BYTESPERPIXEL (surface->format);
Uint8 *p = (Uint8 *) surface->pixels + y * surface->pitch + x * bpp;
const guchar *data;
gsize size;
gsize offset;
} PngBuffer;
switch (bpp)
{
case 1:
return *p;
case 2:
return *(Uint16 *) p;
case 3:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
{
return p[0] << 16 | p[1] << 8 | p[2];
}
else
{
return p[0] | p[1] << 8 | p[2] << 16;
}
case 4:
return *(Uint32 *) p;
default:
return 0; // shouldn't happen
}
static void
glib_png_read (png_structp png_ptr, png_bytep out_bytes, png_size_t len)
{
PngBuffer *buf = (PngBuffer *) png_get_io_ptr (png_ptr);
if (buf->offset + len > buf->size)
png_error (png_ptr, "Read beyond buffer");
memcpy (out_bytes, buf->data + buf->offset, len);
buf->offset += len;
}
World *
World_load_from_file (const char *path)
World_load_from_path (const char *path)
{
UNUSED (path);
World *self = g_new0 (World, 1);
self->buildings = g_array_new (FALSE, FALSE, sizeof (Building *));
SDL_Surface *surf = IMG_Load (path);
char *png_content = NULL;
size_t len = 0;
GError *err = NULL;
if (!surf)
if (!g_file_get_contents (path, &png_content, &len, &err))
{
g_warning ("Failed to load map from path %s (returning NULL): %s", path,
SDL_GetError ());
g_critical ("Failed to load map file %s: %s", path, err->message);
g_error_free (err);
return NULL;
}
self->width = surf->w;
self->height = surf->h;
self->tiles =
g_array_sized_new (FALSE, FALSE, sizeof (MapTile *), surf->w * surf->h);
png_structp png_ptr =
png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info_ptr = png_create_info_struct (png_ptr);
SDL_LockSurface (surf);
const SDL_PixelFormatDetails *details =
SDL_GetPixelFormatDetails (surf->format);
for (int y = 0; y < surf->h; ++y)
if (!png_ptr || !info_ptr)
{
for (int x = 0; x < surf->w; ++x)
g_critical ("%s is not a valid PNG file.", path);
g_free (png_content);
return NULL;
}
if (setjmp (png_jmpbuf (png_ptr)))
{
g_critical ("Something got fucked up while loading PNG.");
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
g_free (png_content);
return NULL;
}
PngBuffer buf = { (unsigned char *) png_content, len, 0 };
png_set_read_fn (png_ptr, &buf, glib_png_read);
png_read_info (png_ptr, info_ptr);
self->width = png_get_image_width (png_ptr, info_ptr);
self->height = png_get_image_height (png_ptr, info_ptr);
self->tiles = g_array_sized_new (FALSE, FALSE, sizeof (MapTile *),
self->width * self->height);
png_byte color_type = png_get_color_type (png_ptr, info_ptr);
png_byte bit_depth = png_get_bit_depth (png_ptr, info_ptr);
if (bit_depth == 16)
png_set_strip_16 (png_ptr);
if (color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb (png_ptr);
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8 (png_ptr);
if (png_get_valid (png_ptr, info_ptr, PNG_INFO_tRNS))
png_set_tRNS_to_alpha (png_ptr);
if (color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_filler (png_ptr, 0xFF, PNG_FILLER_AFTER);
if (color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb (png_ptr);
png_read_update_info (png_ptr, info_ptr);
int rowbytes = png_get_rowbytes (png_ptr, info_ptr);
unsigned char *image_data = g_malloc (rowbytes * self->height);
png_bytep *row_pointers = g_new (png_bytep, self->height);
for (unsigned int y = 0; y < self->height; y++)
row_pointers[y] = image_data + y * rowbytes;
png_read_image (png_ptr, row_pointers);
for (unsigned int y = 0; y < self->height; ++y)
{
for (unsigned int x = 0; x < self->width; ++x)
{
MapTile *mt = g_new0 (MapTile, 1);
mt->x = x;
mt->y = y;
Uint32 pixel = _surf_pixel (surf, x, y);
Uint8 r, g, b, a;
/* NULL is a palette, only used in indexed images. */
SDL_GetRGBA (pixel, details, NULL, &r, &g, &b, &a);
unsigned char *px = &row_pointers[y][x * 4];
unsigned char r = px[0];
unsigned char g = px[1];
unsigned char b = px[2];
/* Improved color ranges (handles light blue water better) */
if (b > 120 && (b > g || b > r))
@@ -82,13 +126,15 @@ World_load_from_file (const char *path)
mt->terrain_type = TERRAIN_HILL;
}
/* Thanks, ChatGPT! */
g_array_append_val (self->tiles, mt);
}
}
SDL_UnlockSurface (surf);
SDL_DestroySurface (surf);
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
g_free (row_pointers);
g_free (image_data);
g_free (png_content);
return self;
}
+4 -4
View File
@@ -1,9 +1,9 @@
#pragma once
#include <SDL3/SDL.h>
#include <SDL3_image/SDL_image.h>
#include <glib-2.0/glib.h>
#include <png.h>
#include <common/util.h>
typedef enum TerrainType
{
@@ -37,5 +37,5 @@ typedef struct Building
unsigned int (*at_what_cost) (struct Building * self, World * world);
} Building;
World *World_load_from_file (const char *path);
World *World_load_from_path (const char *path);
void World_tick (World * self);