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pack all found sky shaders WARNING444 on texture reuse MAX_SHADER_INFO bumped load all uniquely named shader files, only from folders, not packs VFS mod to not keep pk3s opened (avoid hitting OS half opened files limit)(risky and slow for normal use) -packDups: vfsPackSkyImage: pack only new images, referring to main and dups DBs; pack alt image versions to separate pk3s vfsFindSkyFiles: pack sky images, not referenced by any shader and not present in main DB and dups DB (crc check) normal vfsPackFile: split output pk3s to approximately 2 GB chunks -packQer: also pack qer_editorimage -validateShaders: useful comments about referenced textures state right in out shader, do not save entirely invalid shaders (no packaging) -shaderDups: write similar shaders to files for latter evaluation by diff tool (no packaging) WARNING666 when equally named shaders reference different sky boxes