Files
netradiant-custom/docs/shaderManual
Aciz 5763162fb0 correct shader manual entries for q3map_terrain and q3map_lightmapAxis
* list correct properties that "q3map_terrain" sets
* remove mention about "q3map_terrain" setting implicit "q3map_lightmapAxis z", this was historically true, but based off code comments, was removed between development of Q3A and TA
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