mirror of
https://github.com/Garux/netradiant-custom.git
synced 2026-09-28 00:00:03 +02:00
566 lines
22 KiB
C++
566 lines
22 KiB
C++
#include "terrain_generator.h"
|
||
|
||
#include <algorithm>
|
||
#include "debugging/debugging.h"
|
||
#include "iplugin.h"
|
||
#include "string/string.h"
|
||
#include "modulesystem/singletonmodule.h"
|
||
#include "typesystem.h"
|
||
|
||
#include <QWidget>
|
||
#include <QDialog>
|
||
#include <QEventLoop>
|
||
#include <QTimer>
|
||
#include <QFormLayout>
|
||
#include <QHBoxLayout>
|
||
#include <QLabel>
|
||
#include <QCheckBox>
|
||
#include <QLineEdit>
|
||
#include <QPushButton>
|
||
#include "gtkutil/spinbox.h"
|
||
#include "gtkutil/combobox.h"
|
||
|
||
#include "scenelib.h"
|
||
|
||
#include "terrain_math.h"
|
||
#include "noise.h"
|
||
#include "terrain_engine.h"
|
||
#include "brush_builder.h"
|
||
|
||
#include "ibrush.h"
|
||
#include "ientity.h"
|
||
#include "ieclass.h"
|
||
#include "iscenegraph.h"
|
||
#include "iundo.h"
|
||
#include "iselection.h"
|
||
#include "qerplugin.h"
|
||
#include "modulesystem/moduleregistry.h"
|
||
|
||
namespace terrain_generator
|
||
{
|
||
|
||
QWidget* main_window;
|
||
|
||
const char* init( void* hApp, void* pMainWidget ){
|
||
main_window = static_cast<QWidget*>( pMainWidget );
|
||
return "";
|
||
}
|
||
|
||
const char* getName(){
|
||
return "TerrainGenerator";
|
||
}
|
||
|
||
const char* getCommandList(){
|
||
return "About;Generate Terrain";
|
||
}
|
||
|
||
const char* getCommandTitleList(){
|
||
return "";
|
||
}
|
||
|
||
void dispatch( const char* command, float* vMin, float* vMax, bool bSingleBrush ){
|
||
if ( string_equal( command, "About" ) ) {
|
||
GlobalRadiant().m_pfnMessageBox( main_window,
|
||
"Terrain Generator\n\n"
|
||
"Procedural CSG generation tool for id Tech 3 engines.\n\n"
|
||
"Developed by vallz and vld",
|
||
"About Terrain Generator",
|
||
EMessageBoxType::Info, 0 );
|
||
return;
|
||
}
|
||
if ( string_equal( command, "Generate Terrain" ) ) {
|
||
// Query the live selection bounds from the selection system.
|
||
// Called at dialog-open time, on mode switch, and on OK — so the
|
||
// user can make a selection while the dialog is open and retry.
|
||
struct SelBounds { double x0, x1, y0, y1, z0, z1; bool valid; };
|
||
auto query_sel = [&]( double min_size = 64.0 ) -> SelBounds {
|
||
const AABB& b = GlobalSelectionSystem().getBoundsSelected();
|
||
SelBounds s;
|
||
s.x0 = b.origin[0] - b.extents[0];
|
||
s.x1 = b.origin[0] + b.extents[0];
|
||
s.y0 = b.origin[1] - b.extents[1];
|
||
s.y1 = b.origin[1] + b.extents[1];
|
||
s.z0 = b.origin[2] - b.extents[2];
|
||
s.z1 = b.origin[2] + b.extents[2];
|
||
s.valid = ( s.x1 - s.x0 >= min_size && s.y1 - s.y0 >= min_size );
|
||
return s;
|
||
};
|
||
const SelBounds init_sel = query_sel();
|
||
|
||
// --- Build dialog ---
|
||
QDialog dialog( main_window, Qt::Dialog | Qt::WindowCloseButtonHint );
|
||
dialog.setWindowTitle( "Terrain Generator" );
|
||
|
||
dialog.setMinimumWidth( 420 );
|
||
auto *form = new QFormLayout( &dialog );
|
||
|
||
// Target mode
|
||
auto *target_combo = new ComboBox;
|
||
target_combo->addItem( "Use Selection", 0 );
|
||
target_combo->addItem( "Manual Size", 1 );
|
||
target_combo->setCurrentIndex( init_sel.valid ? 0 : 1 );
|
||
form->addRow( "Target:", target_combo );
|
||
|
||
// Selection size — live labels (left) + frozen reference labels (right).
|
||
// Reference is captured on the first Generate click and stays fixed.
|
||
// Helper: build one inline row widget with [current | ref: value]
|
||
auto make_sel_row = []( QLabel*& cur_lbl, QLabel*& ref_lbl ) -> QWidget* {
|
||
auto *w = new QWidget;
|
||
auto *layout = new QHBoxLayout( w );
|
||
layout->setContentsMargins( 0, 0, 0, 0 );
|
||
layout->setSpacing( 6 );
|
||
cur_lbl = new QLabel;
|
||
ref_lbl = new QLabel;
|
||
ref_lbl->setStyleSheet( "color: gray;" );
|
||
ref_lbl->hide();
|
||
layout->addWidget( cur_lbl );
|
||
layout->addWidget( ref_lbl );
|
||
layout->addStretch();
|
||
return w;
|
||
};
|
||
|
||
QLabel *sel_w_label, *ref_w_label;
|
||
QLabel *sel_l_label, *ref_l_label;
|
||
QLabel *sel_h_label, *ref_h_label;
|
||
auto *sel_w_row = make_sel_row( sel_w_label, ref_w_label );
|
||
auto *sel_l_row = make_sel_row( sel_l_label, ref_l_label );
|
||
auto *sel_h_row = make_sel_row( sel_h_label, ref_h_label );
|
||
|
||
auto refresh_sel_labels = [&](){
|
||
const SelBounds s = query_sel();
|
||
sel_w_label->setText( s.valid ? QString::number( (int)( s.x1 - s.x0 ) ) : "—" );
|
||
sel_l_label->setText( s.valid ? QString::number( (int)( s.y1 - s.y0 ) ) : "—" );
|
||
sel_h_label->setText( s.valid ? QString::number( (int)std::max( s.z1 - s.z0, 64.0 ) ) : "—" );
|
||
};
|
||
refresh_sel_labels();
|
||
|
||
// Reference state — captured once on first Generate, frozen after that.
|
||
SelBounds ref_bounds{};
|
||
bool ref_captured = false;
|
||
|
||
// "Use reference" checkbox — hidden until first Generate populates it.
|
||
auto *use_ref_cb = new QCheckBox( "Use reference for regeneration" );
|
||
use_ref_cb->setChecked( true );
|
||
use_ref_cb->hide();
|
||
|
||
form->addRow( "Width (X):", sel_w_row );
|
||
form->addRow( "Length (Y):", sel_l_row );
|
||
form->addRow( "Height (Z):", sel_h_row );
|
||
form->addRow( "", use_ref_cb );
|
||
|
||
// Manual size inputs (shown in Manual Size mode)
|
||
auto *manual_w_spin = new SpinBox( 64, 131072, 1024, 0, 64 );
|
||
auto *manual_l_spin = new SpinBox( 64, 131072, 1024, 0, 64 );
|
||
auto *manual_h_spin = new SpinBox( 64, 131072, 64, 0, 64 );
|
||
form->addRow( "Width (X):", manual_w_spin );
|
||
form->addRow( "Length (Y):", manual_l_spin );
|
||
form->addRow( "Height (Z):", manual_h_spin );
|
||
|
||
// Sub-square size: preset combo + Advanced checkbox in one row
|
||
auto *sq_widget = new QWidget;
|
||
auto *sq_hbox = new QHBoxLayout( sq_widget );
|
||
sq_hbox->setContentsMargins( 0, 0, 0, 0 );
|
||
auto *sq_combo = new ComboBox;
|
||
for ( int v : { 8, 16, 32, 64, 128, 256, 512, 1024 } )
|
||
sq_combo->addItem( QString::number( v ), v );
|
||
sq_combo->setCurrentIndex( 3 ); // 64
|
||
auto *sq_advanced = new QCheckBox( "Advanced" );
|
||
sq_hbox->addWidget( sq_combo );
|
||
sq_hbox->addWidget( sq_advanced );
|
||
form->addRow( "Sub-square Size:", sq_widget );
|
||
|
||
// Advanced step X/Y (hidden until Advanced is checked)
|
||
auto *step_x_spin = new SpinBox( 8, 512, 64, 0, 8 );
|
||
auto *step_y_spin = new SpinBox( 8, 512, 64, 0, 8 );
|
||
form->addRow( "Step X:", step_x_spin );
|
||
form->addRow( "Step Y:", step_y_spin );
|
||
|
||
// Base shape
|
||
auto *shape_combo = new ComboBox;
|
||
shape_combo->addItem( "Flat (None)", (int)ShapeType::Flat );
|
||
shape_combo->addItem( "Hill", (int)ShapeType::Hill );
|
||
shape_combo->addItem( "Crater", (int)ShapeType::Crater );
|
||
shape_combo->addItem( "Ridge", (int)ShapeType::Ridge );
|
||
shape_combo->addItem( "Slope", (int)ShapeType::Slope );
|
||
shape_combo->addItem( "Volcano", (int)ShapeType::Volcano );
|
||
shape_combo->addItem( "Valley", (int)ShapeType::Valley );
|
||
shape_combo->addItem( "Tunnel", (int)ShapeType::Tunnel );
|
||
shape_combo->addItem( "Slope Tunnel", (int)ShapeType::SlopeTunnel );
|
||
shape_combo->setCurrentIndex( 0 ); // Flat
|
||
form->addRow( "Base Shape:", shape_combo );
|
||
|
||
// Shape height — editable spinbox (manual mode or non-slope shapes).
|
||
// For Slope / Slope Tunnel in Use Selection mode, replaced by a
|
||
// read-only label derived from the selection brush's Z extent.
|
||
auto *shape_height_spin = new DoubleSpinBox( 0, 4096, 256, 2, 8 );
|
||
form->addRow( "Peak Height:", shape_height_spin );
|
||
|
||
// Tunnel height — only visible for Slope Tunnel
|
||
auto *tunnel_height_spin = new DoubleSpinBox( 0, 4096, 256, 2, 8 );
|
||
form->addRow( "Tunnel Height:", tunnel_height_spin );
|
||
|
||
// Terrace step — hidden for Flat
|
||
auto *terrace_spin = new DoubleSpinBox( 0, 512, 0, 2, 8 );
|
||
form->addRow( "Terrace Step:", terrace_spin );
|
||
|
||
// Noise type
|
||
auto *noise_combo = new ComboBox;
|
||
noise_combo->addItem( "Perlin Noise", (int)NoiseType::Perlin );
|
||
noise_combo->addItem( "Simplex Noise", (int)NoiseType::Simplex );
|
||
noise_combo->addItem( "Regular (Random)", (int)NoiseType::Random );
|
||
form->addRow( "Noise Type:", noise_combo );
|
||
|
||
// Variance / Frequency
|
||
auto *variance_spin = new DoubleSpinBox( 0, 1024, 32, 2, 1 );
|
||
form->addRow( "Variance:", variance_spin );
|
||
auto *frequency_spin = new DoubleSpinBox( 0.0001, 1.0, 0.005, 4, 0.001 );
|
||
form->addRow( "Frequency:", frequency_spin );
|
||
|
||
// Texture — line edit + Pick button to grab from texture browser
|
||
auto *tex_widget = new QWidget;
|
||
auto *tex_hbox = new QHBoxLayout( tex_widget );
|
||
tex_hbox->setContentsMargins( 0, 0, 0, 0 );
|
||
auto *texture_edit = new QLineEdit( GlobalRadiant().TextureBrowser_getSelectedShader() );
|
||
auto *tex_pick = new QPushButton( "Pick" );
|
||
tex_pick->setFixedWidth( 48 );
|
||
tex_hbox->addWidget( texture_edit );
|
||
tex_hbox->addWidget( tex_pick );
|
||
|
||
// Poll the selection bounds every 250ms so the W/L/H labels stay
|
||
// current if the user changes their selection while the dialog is open.
|
||
auto *sel_timer = new QTimer( &dialog );
|
||
sel_timer->setInterval( 250 );
|
||
QObject::connect( sel_timer, &QTimer::timeout, [&](){
|
||
if ( target_combo->currentIndex() == 0 )
|
||
refresh_sel_labels();
|
||
} );
|
||
sel_timer->start();
|
||
|
||
// Poll the texture browser every 100ms; auto-update the field and
|
||
// (if the browser was closed before Pick opened it) auto-close it.
|
||
QString last_polled_shader = texture_edit->text();
|
||
bool close_browser_on_pick = false;
|
||
|
||
auto *pick_timer = new QTimer( &dialog );
|
||
pick_timer->setInterval( 100 );
|
||
QObject::connect( pick_timer, &QTimer::timeout, [&](){
|
||
const QString current = GlobalRadiant().TextureBrowser_getSelectedShader();
|
||
if ( current != last_polled_shader ) {
|
||
last_polled_shader = current;
|
||
texture_edit->setText( current );
|
||
if ( close_browser_on_pick ) {
|
||
close_browser_on_pick = false;
|
||
GlobalRadiant().TextureBrowser_close();
|
||
}
|
||
}
|
||
} );
|
||
pick_timer->start();
|
||
|
||
QObject::connect( tex_pick, &QPushButton::clicked, [&](){
|
||
close_browser_on_pick = !GlobalRadiant().TextureBrowser_isShown();
|
||
GlobalRadiant().TextureBrowser_show();
|
||
} );
|
||
form->addRow( "Texture:", tex_widget );
|
||
|
||
// Generate (generate without closing) + Close
|
||
// Buttons: Generate (left) — Close (right), explicit layout so the
|
||
// order is platform-independent.
|
||
auto *btn_widget = new QWidget;
|
||
auto *btn_layout = new QHBoxLayout( btn_widget );
|
||
btn_layout->setContentsMargins( 0, 12, 0, 0 ); // top spacing from fields
|
||
auto *generate_btn = new QPushButton( "Generate" );
|
||
auto *close_btn = new QPushButton( "Close" );
|
||
btn_layout->addStretch();
|
||
btn_layout->addWidget( generate_btn );
|
||
btn_layout->addSpacing( 8 );
|
||
btn_layout->addWidget( close_btn );
|
||
btn_layout->addStretch();
|
||
form->addRow( btn_widget );
|
||
|
||
// Helper: show/hide a form row (widget + its label)
|
||
auto set_row_visible = [&]( QWidget *w, bool visible ){
|
||
w->setVisible( visible );
|
||
if ( auto *lbl = form->labelForField( w ) )
|
||
lbl->setVisible( visible );
|
||
};
|
||
|
||
// Shared validation + generation — returns true on success.
|
||
// Called by both Generate and OK.
|
||
auto do_generate = [&]() -> bool {
|
||
if ( target_combo->currentIndex() == 0 && !query_sel().valid ) {
|
||
GlobalRadiant().m_pfnMessageBox( main_window,
|
||
"No valid brush is selected.\n\n"
|
||
"Please select a brush in the viewport first,\n"
|
||
"or switch the Target to \"Manual Size\".",
|
||
"Terrain Generator — No Selection",
|
||
EMessageBoxType::Error, 0 );
|
||
return false;
|
||
}
|
||
if ( texture_edit->text().trimmed().isEmpty() ) {
|
||
GlobalRadiant().m_pfnMessageBox( main_window,
|
||
"No texture specified.\n\n"
|
||
"Please enter a texture path or use the Pick button\n"
|
||
"to select one from the texture browser.",
|
||
"Terrain Generator — No Texture",
|
||
EMessageBoxType::Error, 0 );
|
||
return false;
|
||
}
|
||
|
||
// --- Read parameters ---
|
||
const bool use_manual = ( target_combo->currentIndex() == 1 );
|
||
const bool advanced = sq_advanced->isChecked();
|
||
const double step_x = advanced ? step_x_spin->value() : sq_combo->currentData().toInt();
|
||
const double step_y = advanced ? step_y_spin->value() : sq_combo->currentData().toInt();
|
||
const ShapeType shape = (ShapeType)shape_combo->currentData().toInt();
|
||
const NoiseType noise = (NoiseType)noise_combo->currentData().toInt();
|
||
const double tun_height = tunnel_height_spin->value();
|
||
const double variance = variance_spin->value();
|
||
const double frequency = frequency_spin->value();
|
||
const double terrace = terrace_spin->value();
|
||
const std::string texture_str = texture_edit->text().toStdString();
|
||
const char* texture = texture_str.c_str();
|
||
|
||
// --- Determine bounds (must happen before deleting the selection brush) ---
|
||
BrushData target;
|
||
|
||
if ( use_manual ) {
|
||
target = make_manual_brush_data( manual_w_spin->value(), manual_l_spin->value(), manual_h_spin->value() );
|
||
}
|
||
else {
|
||
// Use the frozen reference bounds if captured and checkbox is on,
|
||
// otherwise sample the live selection.
|
||
const bool use_ref = ref_captured && use_ref_cb->isChecked();
|
||
const SelBounds s = use_ref ? ref_bounds : query_sel( step_x < step_y ? step_x : step_y );
|
||
if ( s.valid ) {
|
||
target.min_x = s.x0;
|
||
target.max_x = s.x1;
|
||
target.min_y = s.y0;
|
||
target.max_y = s.y1;
|
||
target.min_z = s.z0;
|
||
target.max_z = s.z0 + std::max( s.z1 - s.z0, 64.0 );
|
||
target.width_x = target.max_x - target.min_x;
|
||
target.length_y = target.max_y - target.min_y;
|
||
target.height_z = target.max_z - target.min_z;
|
||
|
||
// Capture reference on first generation (live bounds only, not ref replay).
|
||
if ( !ref_captured && !use_ref ) {
|
||
ref_bounds = s;
|
||
ref_captured = true;
|
||
ref_w_label->setText( " Ref (X): " + QString::number( (int)( s.x1 - s.x0 ) ) );
|
||
ref_l_label->setText( " Ref (Y): " + QString::number( (int)( s.y1 - s.y0 ) ) );
|
||
ref_h_label->setText( " Ref (Z): " + QString::number( (int)std::max( s.z1 - s.z0, 64.0 ) ) );
|
||
ref_w_label->show();
|
||
ref_l_label->show();
|
||
ref_h_label->show();
|
||
use_ref_cb->show();
|
||
if ( target_combo->currentIndex() == 0 )
|
||
set_row_visible( use_ref_cb, true );
|
||
}
|
||
}
|
||
else {
|
||
target = make_manual_brush_data( manual_w_spin->value(), manual_l_spin->value(), manual_h_spin->value() );
|
||
}
|
||
}
|
||
|
||
// For Slope / Slope Tunnel in Use Selection mode, derive the slope
|
||
// height from the brush's Z extent so the terrain descends from the
|
||
// top of the brush down to a minimum height of 64 units.
|
||
// A negative value flips the engine's formula (base_z = height * nx)
|
||
// so it slopes downward instead of upward.
|
||
// For Slope/SlopeTunnel in Use Selection mode the spinbox holds the
|
||
// drop amount (auto-filled from brush Z − 64). Negate it so the
|
||
// engine formula (base_z = shape_height * nx) slopes downward.
|
||
const bool slope_from_sel = !use_manual
|
||
&& ( shape == ShapeType::Slope || shape == ShapeType::SlopeTunnel );
|
||
// Spinbox shows the full brush Z height. For the downward slope the
|
||
// engine needs the drop amount (full_z − 64), negated so the
|
||
// formula base_z = shape_height*nx descends to min_z + 64.
|
||
const double shape_height = slope_from_sel
|
||
? -( shape_height_spin->value() - 64.0 )
|
||
: shape_height_spin->value();
|
||
|
||
// --- Delete the selection brush now that its bounds are captured ---
|
||
if ( !use_manual ) {
|
||
const int sel_count = (int)GlobalSelectionSystem().countSelected();
|
||
for ( int i = 0; i < sel_count && GlobalSelectionSystem().countSelected() > 0; ++i )
|
||
Path_deleteTop( GlobalSelectionSystem().ultimateSelected().path() );
|
||
SceneChangeNotify();
|
||
}
|
||
|
||
adjust_bounds_to_fit_grid( target, step_x, step_y );
|
||
|
||
// --- Generate ---
|
||
const bool is_tunnel = ( shape == ShapeType::Tunnel || shape == ShapeType::SlopeTunnel );
|
||
|
||
globalOutputStream() << "TerrainGenerator: generating "
|
||
<< ( is_tunnel ? "tunnel" : "terrain" )
|
||
<< " — bounds ("
|
||
<< target.width_x << " x " << target.length_y << " x " << target.height_z
|
||
<< "), step (" << step_x << " x " << step_y << ")"
|
||
<< ", texture: " << texture << "\n";
|
||
|
||
if ( is_tunnel ) {
|
||
const double cave_height = ( shape == ShapeType::SlopeTunnel ) ? tun_height : shape_height;
|
||
const double slope_height = ( shape == ShapeType::SlopeTunnel ) ? shape_height : 0;
|
||
const double tunnel_terrace = ( shape == ShapeType::SlopeTunnel ) ? terrace : 0.0;
|
||
auto maps = generate_tunnel_height_maps( target, step_x, step_y, cave_height, slope_height, variance, frequency, noise, tunnel_terrace );
|
||
build_tunnel_brushes( target, step_x, step_y, maps, texture, cave_height, slope_height );
|
||
}
|
||
else {
|
||
bool split_diagonally = ( variance > 0 || shape != ShapeType::Flat );
|
||
auto height_map = generate_height_map( target, step_x, step_y, shape, shape_height, variance, frequency, noise, terrace );
|
||
build_terrain_brushes( target, step_x, step_y, height_map, texture, split_diagonally );
|
||
}
|
||
|
||
globalOutputStream() << "TerrainGenerator: generation complete\n";
|
||
return true;
|
||
};
|
||
|
||
QObject::connect( generate_btn, &QPushButton::clicked, [&](){ do_generate(); } );
|
||
QObject::connect( close_btn, &QPushButton::clicked, &dialog, &QDialog::reject );
|
||
|
||
// Shape height label per shape type (index matches ShapeType enum value)
|
||
static const char* shape_height_label[] = {
|
||
nullptr, // Flat — row hidden
|
||
"Peak Height:", // Hill
|
||
"Crater Depth:", // Crater
|
||
"Ridge Height:", // Ridge
|
||
"Slope Height:", // Slope
|
||
"Volcano Height:", // Volcano
|
||
"Valley Depth:", // Valley
|
||
"Tunnel Height:", // Tunnel
|
||
"Slope Height:", // SlopeTunnel
|
||
};
|
||
|
||
// Returns true when slope height should be derived from the selection
|
||
// (Use Selection mode + Slope or Slope Tunnel shape).
|
||
auto slope_derived = [&]() -> bool {
|
||
const ShapeType st = (ShapeType)shape_combo->currentData().toInt();
|
||
return target_combo->currentIndex() == 0
|
||
&& ( st == ShapeType::Slope || st == ShapeType::SlopeTunnel );
|
||
};
|
||
|
||
// Target mode toggle: read-only selection labels vs editable spinboxes.
|
||
// Refresh labels each time the user switches to "Use Selection" so they
|
||
// reflect whatever is selected at that moment.
|
||
auto update_target_mode = [&]( int idx ){
|
||
const bool use_sel = ( idx == 0 );
|
||
if ( use_sel ) {
|
||
refresh_sel_labels();
|
||
if ( slope_derived() ) {
|
||
const SelBounds s = query_sel();
|
||
if ( s.valid )
|
||
shape_height_spin->setValue( s.z1 - s.z0 );
|
||
}
|
||
}
|
||
set_row_visible( sel_w_row, use_sel );
|
||
set_row_visible( sel_l_row, use_sel );
|
||
set_row_visible( sel_h_row, use_sel );
|
||
set_row_visible( manual_w_spin, !use_sel );
|
||
set_row_visible( manual_l_spin, !use_sel );
|
||
set_row_visible( manual_h_spin, !use_sel );
|
||
// Only toggle the checkbox row once a reference has been captured
|
||
// (it must never appear in Manual Size mode).
|
||
if ( ref_captured )
|
||
set_row_visible( use_ref_cb, use_sel );
|
||
};
|
||
|
||
// Advanced sub-square toggle
|
||
auto update_advanced = [&]( bool advanced ){
|
||
sq_combo->setVisible( !advanced );
|
||
set_row_visible( step_x_spin, advanced );
|
||
set_row_visible( step_y_spin, advanced );
|
||
};
|
||
|
||
// Shape type toggle: labels + visibility
|
||
auto update_shape = [&]( int idx ){
|
||
const ShapeType st = (ShapeType)shape_combo->itemData( idx ).toInt();
|
||
const bool is_flat = ( st == ShapeType::Flat );
|
||
const bool is_slope_tunnel = ( st == ShapeType::SlopeTunnel );
|
||
|
||
set_row_visible( shape_height_spin, !is_flat );
|
||
if ( !is_flat ) {
|
||
if ( auto *lbl = qobject_cast<QLabel*>( form->labelForField( shape_height_spin ) ) )
|
||
lbl->setText( shape_height_label[idx] );
|
||
// Auto-fill slope height from selection when applicable
|
||
if ( slope_derived() ) {
|
||
const SelBounds s = query_sel();
|
||
if ( s.valid )
|
||
shape_height_spin->setValue( s.z1 - s.z0 );
|
||
}
|
||
}
|
||
set_row_visible( tunnel_height_spin, is_slope_tunnel );
|
||
// Terrace not applicable to flat tunnels (no slope to step),
|
||
// but valid for slope tunnels where the floor descends along Y
|
||
set_row_visible( terrace_spin, !is_flat && st != ShapeType::Tunnel );
|
||
};
|
||
|
||
// Wire signals
|
||
QObject::connect( target_combo, QOverload<int>::of( &QComboBox::currentIndexChanged ), update_target_mode );
|
||
QObject::connect( sq_advanced, &QCheckBox::toggled, update_advanced );
|
||
QObject::connect( shape_combo, QOverload<int>::of( &QComboBox::currentIndexChanged ), update_shape );
|
||
|
||
// Set initial visibility
|
||
update_target_mode( target_combo->currentIndex() );
|
||
update_advanced( false );
|
||
update_shape( shape_combo->currentIndex() );
|
||
|
||
// show() instead of exec() so the dialog is non-modal — the texture
|
||
// browser panel (and all other Radiant windows) remain interactive
|
||
dialog.show();
|
||
dialog.raise();
|
||
{
|
||
QEventLoop loop;
|
||
QObject::connect( &dialog, &QDialog::finished, &loop, &QEventLoop::quit );
|
||
loop.exec();
|
||
}
|
||
}
|
||
}
|
||
|
||
} // namespace terrain_generator
|
||
|
||
class TerrainGeneratorDependencies :
|
||
public GlobalRadiantModuleRef,
|
||
public GlobalUndoModuleRef,
|
||
public GlobalSceneGraphModuleRef,
|
||
public GlobalSelectionModuleRef,
|
||
public GlobalEntityModuleRef,
|
||
public GlobalEntityClassManagerModuleRef,
|
||
public GlobalBrushModuleRef
|
||
{
|
||
public:
|
||
TerrainGeneratorDependencies() :
|
||
GlobalEntityModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "entities" ) ),
|
||
GlobalEntityClassManagerModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "entityclass" ) ),
|
||
GlobalBrushModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "brushtypes" ) ){
|
||
}
|
||
};
|
||
|
||
class TerrainGeneratorModule : public TypeSystemRef
|
||
{
|
||
_QERPluginTable m_plugin;
|
||
public:
|
||
typedef _QERPluginTable Type;
|
||
STRING_CONSTANT( Name, "TerrainGenerator" );
|
||
|
||
TerrainGeneratorModule(){
|
||
m_plugin.m_pfnQERPlug_Init = &terrain_generator::init;
|
||
m_plugin.m_pfnQERPlug_GetName = &terrain_generator::getName;
|
||
m_plugin.m_pfnQERPlug_GetCommandList = &terrain_generator::getCommandList;
|
||
m_plugin.m_pfnQERPlug_GetCommandTitleList = &terrain_generator::getCommandTitleList;
|
||
m_plugin.m_pfnQERPlug_Dispatch = &terrain_generator::dispatch;
|
||
}
|
||
|
||
_QERPluginTable* getTable(){
|
||
return &m_plugin;
|
||
}
|
||
};
|
||
|
||
typedef SingletonModule<TerrainGeneratorModule, TerrainGeneratorDependencies> SingletonTerrainGeneratorModule;
|
||
SingletonTerrainGeneratorModule g_TerrainGeneratorModule;
|
||
|
||
extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules( ModuleServer& server ){
|
||
initialiseModule( server );
|
||
g_TerrainGeneratorModule.selfRegister();
|
||
}
|