mirror of
https://github.com/Garux/netradiant-custom.git
synced 2026-09-28 00:00:03 +02:00
horizon_min horizon_max: two spherical angles, defining portion of sphere to emit light from. Default is 0 90, which is upper hemisphere. -90 90 will be whole sphere. sample_color: Default = 1: sample color of each individual light from skybox images, if they are present. 0: use shader color, set by q3map_lightRGB/q3map_lightImage/_up skybox image/qer_editorImage. * q3map_skylight may be used multiple times in a single shader