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misc... * shader editor lives on top of main window * csg tool: 'active projection' exclusion method instead of axis selection * csg tool: new 'selected faces' & 'cam direction' exclusion methods * new active projection dependent commands MirrorSelectionHorizontally, MirrorSelectionVertically, RotateSelectionClockwise, RotateSelectionAnticlockwise + toolbar buttons
334 B
16x16px
334 B
16x16px