Commit Graph
16 Commits
Author SHA1 Message Date
Garux 449778b384 theming tweaks:
px sizes in .qss for more consistent relative sizing
replace statusbar icons color to make them visible in light theme
#296 #297
2026-08-25 05:33:17 +05:00
Garux 10165e88d1 revert some icons
f-world.svg - better geometrical representation, better depth sense
status_brush.svg
status_entity.svg
status_patch.svg - no padding to have them nuff big
bobtoolz_poly.svg - better functionality representation
bobtoolz_merge.svg
bobtoolz_split.svg
bobtoolz_splitcol.svg
bobtoolz_splitrow.svg - better and uniform functionality representation
select.svg - nuff padding from button border under default theme, unwanted colorizing
copy.svg - unwanted colorizing

#296
2026-07-09 02:51:59 +05:00
Garux 1ac117572b icons tweaks by @julius2k26
closes #296
2026-07-09 02:06:54 +05:00
Garux 9977ddfa1a generate light theme bitmaps in settings path, app path may have no write permission 2025-10-11 16:03:19 +05:00
Garux 758db8358d * adjust icons in light GUI themes for better visibility 2025-10-10 19:21:39 +05:00
Garux 34f7fe77b0 * new icons by Julius, high dpi scaling support
closes #111
2025-09-12 22:47:13 +05:00
Garux df02774ff5 tweak StringOutputStream use
auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
2024-01-29 16:54:08 +06:00
Garux 9d3d204018 Qt 2022-10-27 09:10:31 +03:00
Garux 02a3b9c026 use ostream_write( CopiedString ) 2021-09-18 15:30:11 +03:00
Garux 0140da6e72 only #include <gtk/gtk.h> 2020-05-21 16:27:17 +03:00
Garux 0f0b251e70 remove unnecessary gdk_pixbuf_add_alpha call 2020-05-03 23:30:10 +03:00
Garux 7d59736ed6 print info on gdk_pixbuf_new_from_file() error 2020-04-14 19:46:38 +03:00
Garux 173f350be7 Q3map2:
* fix crash with nonpthreads xmllib + multithreading + output to system console
	* number of code fixes
Radiant:

misc...
	* fix: clone group ent / map import / saving map as : group ents name labels at 0,0,0;
	* number of code fixes
2017-08-02 09:00:11 +03:00
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00