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* -modelclip: Decompile model autoclip brushes during bsp to map conversion (they are skipped by default)
explicit setting instead of reusing -force
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@@ -1107,6 +1107,9 @@ int ConvertBSPMain( Args& args ){
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while ( args.takeArg( "-fast" ) ) {
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fast = true;
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}
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while ( args.takeArg( "-modelclip" ) ) {
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g_decompile_modelClip = true;
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}
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}
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LoadShaderInfo();
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