* texBro.context menu: Select Textured Objects, Select Textured Surfaces

This commit is contained in:
Garux
2025-10-14 15:33:45 +05:00
parent 9977ddfa1a
commit e0ff456b23
4 changed files with 30 additions and 14 deletions
+3 -2
View File
@@ -184,6 +184,8 @@ Q3map2:
* handle patch lodbounds in -shift and -scale
* refactor to work without -maxshaderinfo limit, improve shader search performance
* fix and simplify FloodAreas
* support distinct lighting from different sky shaders in one map (by Tom Arrow)
* -onesky: fallback to old behavior: any sky emits total of all suns/skylights in the map
@@ -377,6 +379,7 @@ menus...
* shift + q: move-to LayersMenu
* context menu for toolbar buttons configuration
* Copy All in console context menu
* texBro.context menu: Select Textured Objects, Select Textured Surfaces
misc...
* removed note to save before going to preferences, project settings
@@ -1148,8 +1151,6 @@ misc...
* render camera crosshair sharply independently of viewport size, with shadow
* support mixture of monitored and unmonitored build commands (do unmonitored run after 1st such command)
* do Run Engine After Compile also after unmonitored builds
* support distinct lighting from different sky shaders in one map (by Tom Arrow)
* -onesky: fallback to old behavior: any sky emits total of all suns/skylights in the map
* adjust icons in light GUI themes for better visibility