diff --git a/docs/shaderManual/stage-directives.html b/docs/shaderManual/stage-directives.html index 549125ee..35fe4b70 100644 --- a/docs/shaderManual/stage-directives.html +++ b/docs/shaderManual/stage-directives.html @@ -117,7 +117,7 @@ textures/sfx/metalbridge06_bounce

Example:

-

animMap 0.5 textures/sfx/b_flame1.tga textures/sfx/b_flame2.tga textures/sfx/b_flame3.tga textures/sfx/b_flame4.tga would be a 4 frame animated sequence. Each frame would be displayed for 2 second before the next one is displayed. Whole cycle length would be 8 seconds. The cycle repeats after the last frame in sequence shown.

+

animMap 8 textures/sfx/b_flame1.tga textures/sfx/b_flame2.tga textures/sfx/b_flame3.tga textures/sfx/b_flame4.tga would be a 4 frame animated sequence. Each frame would be displayed for 1/8 of a second before the next one is displayed. Whole cycle length would be 0.5 seconds. The cycle repeats after the last frame in sequence shown.

 textures/sfx/flameanim_blue