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minor tweaks
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@@ -153,7 +153,7 @@ void CPointfile::GenerateDisplayList(){
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gl().glNewList( m_displaylist, GL_COMPILE );
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gl().glBegin( GL_LINE_STRIP );
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for ( std::size_t i = 0; i < s_num_points; i++ )
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for ( std::size_t i = 0; i < s_num_points; ++i )
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gl().glVertex3fv( vector3_to_array( s_pointvecs[i] ) );
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gl().glEnd();
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gl().glLineWidth( 1 );
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