remove explicit float literal specifiers

This commit is contained in:
Garux
2025-11-02 01:27:42 +05:00
parent 2f17128f06
commit 5b380fd6fe
69 changed files with 567 additions and 589 deletions
+1 -1
View File
@@ -200,7 +200,7 @@ void Patch_thicken( Patch& patch, scene::Instance& instance, const float thickne
selectPath( path, true );
}
if( seams && thickness != 0.0f ){
if( seams && thickness != 0 ){
int i = no12? 2 : 0;
int iend = no34? 2 : 4;
// Now create the four walls