diff --git a/tools/quake3/q3map2/convert_bsp.cpp b/tools/quake3/q3map2/convert_bsp.cpp index 25164232..ecd2bc7c 100644 --- a/tools/quake3/q3map2/convert_bsp.cpp +++ b/tools/quake3/q3map2/convert_bsp.cpp @@ -700,23 +700,23 @@ int MergeBSPMain( Args& args ){ struct { - decltype( entities ) entities = std::move( ::entities ); - decltype( bspModels ) bspModels = std::move( ::bspModels ); - decltype( bspShaders ) bspShaders = std::move( ::bspShaders ); - decltype( bspLeafs ) bspLeafs = std::move( ::bspLeafs ); - decltype( bspPlanes ) bspPlanes = std::move( ::bspPlanes ); - decltype( bspNodes ) bspNodes = std::move( ::bspNodes ); - decltype( bspLeafSurfaces ) bspLeafSurfaces = std::move( ::bspLeafSurfaces ); - decltype( bspLeafBrushes ) bspLeafBrushes = std::move( ::bspLeafBrushes ); - decltype( bspBrushes ) bspBrushes = std::move( ::bspBrushes ); - decltype( bspBrushSides ) bspBrushSides = std::move( ::bspBrushSides ); - decltype( bspLightBytes ) bspLightBytes = std::move( ::bspLightBytes ); - decltype( bspGridPoints ) bspGridPoints = std::move( ::bspGridPoints ); - decltype( bspVisBytes ) bspVisBytes = std::move( ::bspVisBytes ); - decltype( bspDrawVerts ) bspDrawVerts = std::move( ::bspDrawVerts ); - decltype( bspDrawIndexes ) bspDrawIndexes = std::move( ::bspDrawIndexes ); - decltype( bspDrawSurfaces ) bspDrawSurfaces = std::move( ::bspDrawSurfaces ); - decltype( bspFogs ) bspFogs = std::move( ::bspFogs ); + decltype( ::entities ) entities = std::move( ::entities ); + decltype( ::bspModels ) bspModels = std::move( ::bspModels ); + decltype( ::bspShaders ) bspShaders = std::move( ::bspShaders ); + decltype( ::bspLeafs ) bspLeafs = std::move( ::bspLeafs ); + decltype( ::bspPlanes ) bspPlanes = std::move( ::bspPlanes ); + decltype( ::bspNodes ) bspNodes = std::move( ::bspNodes ); + decltype( ::bspLeafSurfaces ) bspLeafSurfaces = std::move( ::bspLeafSurfaces ); + decltype( ::bspLeafBrushes ) bspLeafBrushes = std::move( ::bspLeafBrushes ); + decltype( ::bspBrushes ) bspBrushes = std::move( ::bspBrushes ); + decltype( ::bspBrushSides ) bspBrushSides = std::move( ::bspBrushSides ); + decltype( ::bspLightBytes ) bspLightBytes = std::move( ::bspLightBytes ); + decltype( ::bspGridPoints ) bspGridPoints = std::move( ::bspGridPoints ); + decltype( ::bspVisBytes ) bspVisBytes = std::move( ::bspVisBytes ); + decltype( ::bspDrawVerts ) bspDrawVerts = std::move( ::bspDrawVerts ); + decltype( ::bspDrawIndexes ) bspDrawIndexes = std::move( ::bspDrawIndexes ); + decltype( ::bspDrawSurfaces ) bspDrawSurfaces = std::move( ::bspDrawSurfaces ); + decltype( ::bspFogs ) bspFogs = std::move( ::bspFogs ); } bsp; /* do some path mangling */