Files
avcf/libraries/glfw.json
adrien b8e8ef9113 overhaul: modular architecture, tests, doc generation, warning system, and UX improvements
- Modular block files: split into blocks-algo, blocks-data, blocks-proc
- New modules: sections.js (labelled canvas areas), proc-browser.js (procedure tree modal), lib-loader.js (lazy library loading), templates.js (project templates), errno-data.js (errno table)
- Test infrastructure: browser test suite (28 tests) and Node pure-function tests (75 tests)
- Warning system: unified .block-warn for disconnected inputs, unconnected error hooks, and zero-exit-in-error-path
- Error path highlighting: red flow paths and block borders for error-only subgraphs
- Input hooks: hidden by default, shown during linking; outputs always at bottom
- Block editor modal: pencil icon, colour picker for accent, compact field labels
- Doc generation: standalone node script extracts JSDoc -> docs/API.md (124 declarations)
- Persistence: save/restore sections, errno selection, block colours
- Fixes: _segmentsIntersect bug, WCEnd crash from closest(this), drawpath guard on detached elements
2026-06-22 18:31:23 +02:00

47 lines
1.3 KiB
JSON

{
"procedures": [
{
"name": "glfwInit",
"inputs": [],
"outputs": [["result","int"]],
"desc": "Initializes the GLFW library for window and input management."
},
{
"name": "glfwCreateWindow",
"inputs": [["width","int"],["height","int"],["title","string"]],
"outputs": [["window","int"]],
"desc": "Creates a window with the specified dimensions and title."
},
{
"name": "glfwMakeContextCurrent",
"inputs": [["window","int"]],
"outputs": [],
"desc": "Sets the OpenGL context of the given window as current."
},
{
"name": "glfwSwapBuffers",
"inputs": [["window","int"]],
"outputs": [],
"desc": "Swaps the front and back buffers of the window."
},
{
"name": "glfwPollEvents",
"inputs": [],
"outputs": [],
"desc": "Processes pending window events (keyboard, mouse, etc.)."
},
{
"name": "glfwWindowShouldClose",
"inputs": [["window","int"]],
"outputs": [["result","int"]],
"desc": "Checks if the window close button has been pressed."
},
{
"name": "glfwTerminate",
"inputs": [],
"outputs": [],
"desc": "Cleans up GLFW resources and terminates the library."
}
]
}