Files
Battle-for-Tismo/client/js/modals.js
T
adrien e7ee5dbf0e Added the resource economy, its works and their icons
- Five resources (energy, steel, food, luxury, high-tech) with per-city stores, a world market, delivery and material upkeep.
- Resource-producing tile works built outside cities; every nation opens with the works its economy needs.
- Real game-icons.net art replacing the dummy icons for the new resources and works, with the credits updated.
2026-09-22 05:27:11 +02:00

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806 B
JavaScript

// The modal panels of the game HUD: the city panel (train + buildings +
// regional budget), the nation panel (government + technology + budget +
// diplomacy) and the generic confirm and news dialogs. They only display state
// supplied by the game screen and forward the player's choices as orders.
//
// Each panel lives in its own module in ./modals/; this file is the stable
// import path.
export { CityModal } from "./modals/city.js";
export { NationModal } from "./modals/nation.js";
export { ConfirmModal } from "./modals/confirm.js";
export { NewsModal } from "./modals/news.js";
export { MapModesModal } from "./modals/map_modes.js";
export { CapabilityModal } from "./modals/capabilities.js";
export { describeNews, marketPricesFrom, quotedMoney, quotedBuildCost } from "./modals/format.js";