Logo
Explore Help
Sign In
adrien/Battle-for-Tismo
Watch 1
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
914bfee6aba4a48588593ec6ca66234053391297
Battle-for-Tismo/shared
T
History
adrien 914bfee6ab Spread player orders across ticks to stop multiplayer lag spikes
2026-09-20 21:13:28 +02:00
..
data
Added buildable roads and railways drawn as winding textured links
2026-09-20 20:43:10 +02:00
game_state
Spread player orders across ticks to stop multiplayer lag spikes
2026-09-20 21:13:28 +02:00
data.js
Better map generation
2026-09-17 22:01:30 +02:00
game_clock.js
Switched to HTML5
2026-09-16 19:59:18 +02:00
game_state.js
Added buildable roads and railways drawn as winding textured links
2026-09-20 20:43:10 +02:00
hex_pathfinder.js
Better map generation
2026-09-17 22:01:30 +02:00
hex.js
Switched to HTML5
2026-09-16 19:59:18 +02:00
login_manager.js
Switched to HTML5
2026-09-16 19:59:18 +02:00
map_generator.js
Added a tundra fringe and ragged polar ice edges to the map generator
2026-09-20 17:20:46 +02:00
noise.js
Switched to HTML5
2026-09-16 19:59:18 +02:00
rng.js
Switched to HTML5
2026-09-16 19:59:18 +02:00
roads.js
Sped up the test suite with a parallel runner and a world cache
2026-09-18 21:25:02 +02:00
rules.js
Added roads, regional taxation and a reworked budget view
2026-09-18 07:11:59 +02:00
terrain_stats.js
Refactoring and clean-up
2026-09-17 22:35:42 +02:00
text_format.js
Better map generation
2026-09-17 22:01:30 +02:00
Powered by Gitea Page: 191ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API