Files
Battle-for-Tismo/shared/data/effects.js
T

20 lines
700 B
JavaScript

// Stat effects shared by every data-driven entry (buildings, governments,
// technologies). An effect scales with a level so a building's benefit grows
// with each upgrade.
export const EFFECT_GDP = "gdp";
export const EFFECT_RESEARCH = "research";
export const EFFECT_CULTURE = "culture";
export const EFFECT_BUDGET_INCOME = "budget_income";
export function effect(stat, baseValue, exponent = 1.0) {
return { stat, baseValue, exponent };
}
// The value of an effect at `level`. A level of zero or less contributes
// nothing, so an unbuilt building never has an effect.
export function effectValue(e, level) {
if (level <= 0) return 0;
return e.baseValue * Math.pow(level, e.exponent);
}