- aircraft attack orders fly a sortie to the target, bomb once, return to a
friendly airport and re-arm (two-day cooldown, charged per aircraft); rebasing
is bounded by fuel rather than the 10-tile combat radius
- artillery and warships open a sustained hourly bombardment on a standing
target, drawn as a red dashed line and ring while either endpoint is selected
- a game launched from localhost can enable a testing mode whose train and build
rows offer free, instant orders; the server only honours them for a loopback
admin in a testing game
- an open city panel now unlocks aircraft as soon as an airport finishes