Added the resource economy, its works and their icons

- Five resources (energy, steel, food, luxury, high-tech) with per-city stores, a world market, delivery and material upkeep.
- Resource-producing tile works built outside cities; every nation opens with the works its economy needs.
- Real game-icons.net art replacing the dummy icons for the new resources and works, with the credits updated.
This commit is contained in:
2026-09-22 05:27:11 +02:00
parent 9690c68ced
commit e7ee5dbf0e
92 changed files with 7994 additions and 911 deletions
+3
View File
@@ -21,6 +21,7 @@ const DELTA_COLLECTIONS = [
"tileEthnicity",
"cityStats",
"visible",
"resourceGraph",
];
// A wire move order carrying more units than this is split into chunks that
@@ -216,6 +217,8 @@ export class GameServer extends EventEmitter {
return this._handlePolicy(civ, order);
case "revoke_policy":
return this._handleRevokePolicy(civ, order);
case "set_interest_rate":
return this.state.requestSetInterestRate(civ, Number(order.rate));
default:
return false;
}